Others Where should i begin (3D porn making)

styrophoam

New Member
May 18, 2019
1
1
I hope it's not a problem to post this here. This seems like a very unique place, as i found minimal info about this topic anywhere else on the internet.

I can imagine what the process is generally like - i used to make maps in sdk hammer for csgo, have some experience in Cinema4D, cs6, and illustrator.
Example of approximately what i would want in terms of "sex graphics":
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Now my computer would take a pretty good time rendering even that one image, so animation rendering would be crazy, and i can go without it anyway - just with a frame/picture(s) of different poses i would place the bodies in. (Also: something like Cinema4D isn't an option, because it wouldn't be a model with "bones" that you could move around, and i would have to make a object from scratch for even a slightly different pose (as far as i know).)

Ideally i need the ability to:
-Change the face (i make pretty good faces in sims4, maybe it's possible to port that?)
-Change body proportions (wondering how would that work in terms of it being connected to the vagina and all that. And can i edit a prerequisite model downloaded from someone (like a model from that picture for example), or could i port a whole model from a game like sims4, then somehow configure the private parts from there, or do i need to make a model from scatch? There's a mod for sims4 (wickedwhims) which gives the character private parts, so it might be possible to export that naked model.)
-Make it look good (like for example on the picture)
-Put models in different poses
-Change the skin tone

Questions:
-What software should i use/is the best for this goal?
-How would you do it/how do you think i should do it?
-What are the steps (at least approximately) to configure and render 1 pose picture?
-What extra things would be required for this? Like the vagina/penis models, program plugins, pre-configured poses/animations (like on picture for example), other things?
 
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pornici

Newbie
May 7, 2018
51
7
Hey I'm also getting into it, but I'm using Blender (already learned it).

I want to know how hard is it to just use the Daz3D models posted here and exporting them (rigged) with teleblender2 to Blender. Right now I'm having trouble because I have 0 knowledge of daz.

Or should I just learn Daz3d. Animation is my main focus.

edit: Also is there a tutorial on how to use the assets uploaded to f95?
 
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