- Aug 28, 2017
- 294
- 338
Hi,
I'm having trouble creating good pov for my game.
Before i've already parented a camera to the MC's head (right eye) without touching to the camera settings (other than setting the headlamp off).
But now i'm having trouble finding a good and believable pov. Because each time that i do a pov scene, it feels like le camera is really close to what i'm trying to show, while it's not the case.
So i did a few test. (i've stopped the rendering before they reach 100%)
This is the scene that i'm trying to make:
Here is what i've got by default with the unmodified pov: Here she is too close.
And here's is after modification with the same camera:
And there i changed the camera position more to the center of the head and lil' bit higher than the original position:
So which one do you think is the best ?
I'm having trouble creating good pov for my game.
Before i've already parented a camera to the MC's head (right eye) without touching to the camera settings (other than setting the headlamp off).
But now i'm having trouble finding a good and believable pov. Because each time that i do a pov scene, it feels like le camera is really close to what i'm trying to show, while it's not the case.
So i did a few test. (i've stopped the rendering before they reach 100%)
This is the scene that i'm trying to make:
![](https://i.imgur.com/ORdg4Fj.jpg)
Here is what i've got by default with the unmodified pov: Here she is too close.
![](https://i.imgur.com/C6JwWbQ.jpg)
And here's is after modification with the same camera:
![](https://i.imgur.com/uUz8Swn.jpg)
And there i changed the camera position more to the center of the head and lil' bit higher than the original position:
![](https://i.imgur.com/uVEbxqG.jpg)
So which one do you think is the best ?