Which is your favorite OS?

Which is your favorite OS to play adult games?

  • Windows

    Votes: 39 62.9%
  • IOS

    Votes: 4 6.5%
  • Linux

    Votes: 14 22.6%
  • Android

    Votes: 5 8.1%

  • Total voters
    62

tomcire

Member
Jun 12, 2018
205
168
I was thinking to build my own game (just for fun, not for money, or maybe the money can come later) but I still wish to make it to be played, so I want to ask something to have and idea of what to do.
If you want, please, write too
1. favorite engine
2. favorite fetish (that is not incest, if you really like incest more than anything else please, tell me why, I can change idea)
3. if you prefer something story driven or sandbox
4. many heroines and many sex scenes or less but more developed romances
5. 2D or 3D
6. whatever
 

uradamus

Active Member
Jan 4, 2018
680
752
I've been on Linux for about a decade now. At times it can be a bit more hassle with gaming, but it's a far more stable and secure environment than Windows ever was for me. It's also got a much more robust development ecosystem and most of the creative software I use are primarily developed on Linux. Things have been getting a lot better with gaming lately as well. Wine has grown by leaps and bounds the past few years and Valve recently integrated their own fork of it, Proton, along with several other packages into their SteamPlay system within Steam, which has opened up at least a few thousand more games for Linux now, and it's still in pretty early alpha at this point.

As far as engines go, Godot has been my favorite by far for a while now. Though there are better options out there if you are someone with absolutely no experience or if you've got a very specific genre in mind that's already catered to by a special purpose engine, like Ren'Py with VNs.

When it comes to fetishes, I can get into most things if they are well developed and presented in an appealing enough style. Though a few that catch my interest a bit more often then others would include voyeurism, monster girls and futas.

In regards to the rest of your inquiries, I can go either way with any of those as long as they are done well. That's really the key; all else aside, if you are going to do something, it's worth putting in the extra effort to produce something that is coherent and polished.
 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,350
I'm going to give you some boring answers, but most of those questions cannot be answered as you want them to be.

1. ren'py is the preferred. Rpgmaker have a bad rep and unity require to have some coding knowledge for it to be liked.
2. Fetishes are too widespread to make it into a question like this. Some like NTR others don't. Some like incest others don't. My advice is to create a game in which it is about your fetishes.
3. Again, some like sandbox other pure VN (I made a hybrid with both).
It's not like one, or the other is universally liked more than the others.
4. In my game, it's about the story and character driven. Majority loves it, but I got some dislike due to the lack of it.
Now, take another game like milf city or a game which focus on the sex - Liked by the majority but disliked by some few who wanted a more in-depth story and characters.

The point is - there is no right answer. Go with what you prefer.

5. 2D for being unique - but require drawing talent.

I know these are not clear answers, but those questions simply do not have a 'which is the better' answer.
You're saying this is for fun and not for money - so why are you trying to make a game that is catered around peoples desires and wishes instead of your own?
If it's for fun, it should be a passion project that is how you envision. Your fetishes and your likes.
 

FranceToast

Active Member
Donor
Jul 31, 2018
562
894
MacOS?

Also iOS is pretty limited due to lack of access outside the Apple iOS store-not sure it is even relevant to this genre at all.
 

tomcire

Member
Jun 12, 2018
205
168
You're saying this is for fun and not for money - so why are you trying to make a game that is catered around peoples desires and wishes instead of your own?
If it's for fun, it should be a passion project that is how you envision. Your fetishes and your likes.
One thing I learnt when I was writing short novels is that if I write only for my tastes I will be my only reader. This is why I'm asking, I just want an overall idea of a potential audience before I even start doing my stuff, I will not just try to chase its own desires, but I have, soon or later, deal with them if I want to do something that will be played not only by me.
Wasting hundreds, if not thousands, of hours to do something that will be not touched is not what I want.
Thanks for you answer by the way, but it was supposed to be a survey where I ask the tastes of the individuals, I wasn't asking for overall suggestions, they are still welcome though.
 

Bip

Active Member
Donor
May 4, 2017
734
2,100
1. Ren'py, for a ton of reasons.

2. Don't ask what we are looking for but do what you're comfortable with. If you do not like a taboo, you'll never be able to create a good scene. And if you make a face by creating a scene, you'll stop quickly.

3. It depends on you and your story. I think for a sandbox game, you need a longer-term view of your game. You need to know from the start where you are going, otherwise it's a disaster. On the other hand, telling a story must have solid texts and story.

4. Many developed romances? :closedeyesmile: I would say a good developed romance and side quickies. But one more time, it's all depend of your story.

5. What are you the best at?

I just forgot it, thanks for the answer. I saw in the discussions that tons of people wanted stuff that goes on their mobile phones, I thought that android and ios would have a lot of preferences.
In the view of Apple's policy, you can forget about iOS for this kind of game. However, Mac OS is an excellent OS, simple and effective, and it's my favorite, by far.
Mac OS and Ren'py, it's the winning combo! (Even if I always play on a virtualized Windows 7 :closedeyesmile: )
 

Volta

Well-Known Member
Apr 27, 2017
1,010
1,154
I'm a windows man, most of the public uses windows i'd say, some use mac but not as many as you'd think, they just tend to be more visible due to compatibility and things, not that that is bad in fact Mac is great for some stuff. Ideally you'd want a mac version too but if it's your first time i'd play safe and stick to windows. Linux is great but niche, they also tend to be able to emulate their way out of a hole, they may be able to play the windows versions anyway.

as for engine for a newbie go for Ren'py or twine, both relatively easy to pick up, though it can limit your options of game type a little, at least for beginners anyway.

Game type, i'd advise against either a hard sandbox or purely linear VN and here's why, if you go hard down either route you'll need to do it really well, understand exactly what each type needs well in advance and crucially also know what doesn't work for that type of game. VN's can build characters easier, they are dialogue heavy and benefit from more screen time per character, this means that large casts don't get the time they need, meaning your narrative won't feel important and could easily become skit like and shallow. the opposite is true of sandboxes, large casts that you can choose to interact with or not without a structured story gives you freedom to do whatever you want in whatever order, though of course telling a story in this way would be very tough.

In short Pick a type but don't exclude ideas from the other type, go for a less linear VN or a sandbox with an overarcing story, this gives you wiggle room, which first time round is important. However if you feel particularly confident in your coding or storytelling go for the format that supports your strengths best, better to play to your strengths first time round and build from that.

2D or 3D is entirely up to you, 2D suggests drawn, this is hard if you aren't the artist. 3D suggests live moving models like in mainstream games, this would be awesome but is most likely beyond the scope of what most beginners can do think though. 3DGC like Daz however is far more accessible and not that hard to get into, I've hobbied a little myself with no previous experience and when i set my mind to it i can get some fairly good results, DAZ is free, the additional materials and assets are charged for though there are places you can go to, minimise expenditure shall we say.

Fetish advice
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Suggestions+things i'd like to see done well
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The very short version is go with what you like and are comfortable with, better to do something your into than something you're not keen on because it helps the work ethic, i couldn't make a bestiality game, not my thing, i would get board and leave it before i finished.

Don't be overambitious on your first game,don't make the cast too big, keep it small and interesting, something of the size of a night with X, nothing too big, that way if you feel you've chosen the wrong format or piece of software you're not stuck with it for too long and can switch after the initial project rather than pissing off you're audience and abandoning a project for something else.

That was far larger than i first expected it to be, anyway that about covers it.
 
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cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,823
mmh I'm actually pretty new to this whole VN/Game scene.. but this my point of view as a newbie: (not a native speaker)

During this short time I tried a few games made with Ren'py, Unity and RPGMaker. Games made in Ren'py and RPGMaker (new Version) are running out-of-the box on my Linux Distro (Ubuntu). Unity games, mostly made for Win OS, are running fine with the latest version of wine-staging, but still have some problems with unsupported 3rd party plugins, e.g. video player. If you are aiming to port your game or novel on multiple platforms, make sure you are using open-source engines-(functions) and libraries (e.g. go for vulkan and ditch (MS-)directx).

So far I would say:
Ren'Py - is just fine for a VN without a lot of minigames etc.,
RPGMaker - is good , if you focus on minigames,
Unity - nice for VN with minigames and complex game interfaces (depends on your coding skills).

Kinks and fetish styles are so individual that you will never cover them all... Me as example... I like the MILF/Mature and Incest fantasy (I mostly don't care about the sisters), including 3some, GGG, but not interested in lesbian/gay or transsexual/Monster etc. stuff. I play those games less for the sex scenes as more for the corruption/submission part (sex scenes are trophies, but they get boring very fast, if you not coming up with new ideas!) . In the other hand I did not find a game yet, where you could share your Mom/Aunt/Milf with MC's friends or (male/female) Cousin or other random people (swinger fantasy). [Plot devices as magic or other stuff is legit, but pls avoid plot holes as seen in "The Artifact", where you traveled back in time and become your on grandfather!]

Last but not least, but some effort into your (male/female) character design, there is nothing more boring as to see three or more games by different Devs using the same DAZE model :noexpression:.

If I had the skills to developing a VN/Game, I would go for an VN adaption of an (short) erotic novel from literotica.com for gaining experiences etc. (don't forget to ask the original author for permission ;)).

Looking forward to see something from you in the near future!
 
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Milvidi

Member
Game Developer
Feb 26, 2018
200
498
I would say window, mostly because I don't own a mac and looking at a screen smaller than 15 inches for a long time makes my eyes all blurry.

My favorite engine gotta be Ren'Py. Simple to start and learn. I tried Unity too, and honestly, I much prefer C# over Python, but the skill needed is also higher (being stuck at building a proper save system and it frustrated me to no end). I'm also making my first game on Ren'Py, and it's much more smooth sailing than when I tried the same thing on Unity. May come back to it later though.

RPG Maker I don't like, but only because I'm not particularly fond of that type of gameplay, which leads me to another one of your questions.

My favorite game type. When it comes to fap games, straight up VNs bore me, and like I said above, RPG games made by RPG Maker is also a no-go. Generally, I look for Trainer games, like Witch Trainer or Princess Trainer (big Akabur fan here :p), or Four Elements Trainer. Or, point-and-click 'adventure'(?) games like Summertime Saga or Four Elements Trainer - Volume 2.

Outside of these, then that game has to have amazing gameplay like Sengoku Rance or something like that.

The above, plus the fact that I always prefer 2D and will skip the majority of 3D rendered games makes it quite hard for me to find new games nowadays, lol. Everywhere I look it's 3D rendered Ren'Py games. (There are exceptions, of course, but it's the kind that is endorsed with flying color like Milfy City and such.)

But as you can see, seeing how there's a big market for these games out there, it's just that my preferrences are a little too specific.

As for fetishes, personally, I'm pretty easy going and will enjoy most things that aren't extreme (guro, vore, scat, etc... you get the idea). But from the view of someone who is also making his first game, it's better to do what you enjoy. People can actually tell if you aren't enjoy the scenes that you're writing.

This is my first post, but I've been on here for awhile, and from what I see in the 'Games' section, as long as your game has actual contents and doesn't include extreme fetishes, people will try it.

Wew... This turns out to be much longer of a first post than I expected. I wish you luck with your game, and please post it here once you're done :D.
 
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Xorgroth

Well-Known Member
Modder
Oct 12, 2017
1,107
1,144
I tend to switch between Windows and Linux, only really go on Windows if there's a game I can't get running on Linux. Rags for example seems to have some issues with running through wine. Though there's Regalia which is helpful to run the game as a html file but still needs Rags designer to convert the game. Mac I won't touch mainly due to the company more than anything else, they tend to be very controlling with their ecosystem and expensive. So I avoid them for that reason.

I don't really have a favorite engine but ones that are cross platform or can be run with wine are typically the ones I go for since I try to stay on my Linux system much as possible. I have some old hardware and I can go bare bones in Linux and feel like I have some speedy system. :p

My favorite fetish is kind of specific, mother and daughter non-blood related to the protagonist. They can incest but the protagonist shouldn't be related. Other ones I tend to drift towards mind control, bdsm, etc. Long as it's not overly gross to me like guro, scat, coprophagia, vore, those extreme fetishes.

Anymore my attention span to read a ton of text is dwindling, so I like sandbox more than anything. Though if the sandbox is story driven at times then I really don't mind that either.

Lots of content is a plus, I prefer several heroines, multiple paths and corruptions. Though that's just me so someone else might prefer one or two but lots of content. So really depends on how much you can do with all of characters, otherwise it's not much to play.

Here I like real porn or hentai if it's good, a lot of times there's hentai that looks drawn in the 80's and I don't like it as much. Sometimes I like 3D stuff but has to be rendered really well.
 
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ilyo

Newbie
Sep 6, 2018
48
39
Even if linux has grown a lot I use windows because most games I play are here.

1. Renpy for visual novel, unity for real time 3d, not a fan of the 2d of rpg maker anymore.
2. Redhead and bestiality.
3. Story driven without too much text per picture, would like sandbox more if it wasn't paired with grind so much.
4. More developed romances but many heroines give more chance to find someone I really like.
5. Don't mind both, but I don't like some more specific artstyles.

6. whatever.
 
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kotenarok

New Member
Aug 2, 2022
2
0
Of all the choices only mind reading and pheromones don't strike me as kinda rapey. And those two give an unfair advantage. So, I went with mind reading, the ability to know how a woman responded to what I was saying, to know what she liked beyond a shadow of a doubt? That's all you'd need.