The game has decent renders, and builds on a very interesting and unique story concept. Lots of promise if done right.
But...
There is no consistency. The characters and the story keep going all over the place, trying to do all sorts of unnecessary things. It feels like a bunch of different story ideas all in a very early development stage just shoved in with no care to make it actually fit.
There are also technical problems that simply have no reason to exist if you playtest this thing through even once. The biggest one is the frames you cannot skip for 10 seconds -- you need to sit and stare at some picture for a length of time before you have to click for the next one. It was painful for that Christmas flashback sequence thing. Like a dozen pointless frames, all with forced wait.
Oh and once you hit the end of content the game just drops you back to the main menu. No warning. Which is even more confusing since there is a warning at the end of season 1, so the concept has to be familiar to the dev
But...
There is no consistency. The characters and the story keep going all over the place, trying to do all sorts of unnecessary things. It feels like a bunch of different story ideas all in a very early development stage just shoved in with no care to make it actually fit.
There are also technical problems that simply have no reason to exist if you playtest this thing through even once. The biggest one is the frames you cannot skip for 10 seconds -- you need to sit and stare at some picture for a length of time before you have to click for the next one. It was painful for that Christmas flashback sequence thing. Like a dozen pointless frames, all with forced wait.
Oh and once you hit the end of content the game just drops you back to the main menu. No warning. Which is even more confusing since there is a warning at the end of season 1, so the concept has to be familiar to the dev