So would it be correct to summarize that because most porn devs choose to use engines like Daz3D over engines like Unity they can't make good animations? That's why games like Lust for Adventure have good animations but not games like Ataegina? And the reason devs choose to do this is because Daz3D gives them better render quality over Unity?
Or to put it shorter, most porn devs choose render quality over animations?
No, nothing like that.
Animations are incredibly time consuming and require quite a bit of know how to run smoothly.
You keep talking about professional animators that have worked in the industry for years and got the qualifications to back it up then comparing them to Bob who decided to make a game a for fun and has never made an animation in his life.
Most of the games you download here are not made by actual developers, they are just randoms doing something for a bit of fun or to try and make a bit of money. They aren't professionals, they aren't even indie devs, they are complete newbies.
They don't use engines like Unity because it's hard to work with when Ren'py or RPGM can be used by anyone.
Daz3D isn't a game engine either, it's a render studio. Unity devs use it too.
You make a lot of assumptions and comparisons but have zero clue about how anything works.
I'll tell you why most devs will never animate.
It can take anywhere between 2 to 15 hours to render 1 image. An animation will need multiple renders. So say they have a basic set up and need 10 hours per render and need 15 renders for 1 very short animation, that's 150 hours just for that animation. Say 5 animations an update plus all the other scenes, that's 750 hours just for the animations and probably triple that for the renders.
Then people come in harassing that dev because they haven't got the update out in a months time because some people are fucking idiots and no idea how time works.
These devs also have families and full time jobs so can probably only work on the game for a couple of hours a day. Now you're looking at between 4 to 6 months for 1 update with animations.
Those animations nearly double the time it takes for an update to be made. Time people aren't willing to pay the dev for.
Now top that off with a lot of people giving zero fucks about animations to start with and that dev feels like they have wasted all that time for very little money because only a handful of people commented on those animations with some whining the update took 6 months and the rest are only there for the story or the characters so still don't care about animations.
In order to bother making them it needs to be worth it. They also need the hardware to make it quick or they just aren't going to make any money back for that time invested.
Then some devs just don't want to animate because they think it's a waste of time, some don't know how and don't have time to learn.