Why is there a certain type of game program that I can never run?

Robwood

Member
Aug 3, 2021
244
173
Girl.png

Whenever I see the little girl in the safari clothing, then I already know that I wasted my time downloading the game because it will never run on my computer. The reasons for this thread are three:

First, I want to know what this kind of game is made of that results in the .exe file getting the little girl icon. Second, if possible, I'd like to know why my computer can never run this. Finally, I'd like to know what to specifically look and ask for with a game that I'm interested in to determine whether or not it will come with this icon before I waste time downloading the zip file.

My computer is 13 years old, so the graphics card may be an issue. The original OS was Windows Vista Home Premium before I upgraded it to Windows 7 Professional (the best upgrade that I can get).

As for what happens when I attempt to run the program, all I get is a white window. I've attempted Shift + G to change the graphics settings, but that doesn't work. The longest I've left a program running was two minutes and I still couldn't get Shift + G to work. If the start up screen comes with music, then the program either never reaches it or the music just plain doesn't play.

Any help would be greatly appreciated.
 

baneini

Well-Known Member
Jun 28, 2017
1,956
3,023
"Ren'Py 7.4 raises the minimum requirements to run a Ren'Py game. It is now required that a user's computer have OpenGL 2, DirectX 9, OpenGL ES 2, or WebGL to run Ren'Py. The model-based renderer requires OpenGL ES 3 or WebGL 2. Ren'Py no longer runs on Windows XP."

Maybe you miss one of those.
 
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Meaning Less

Engaged Member
Sep 13, 2016
3,540
7,113
It is a long shot but I would recommend you attempting to install linux instead of windows on an old machine like that.

Linux tends to have more drivers available that are still compatible with older hardware, I've extended the lifespan of a few older machines like that.
 

Robwood

Member
Aug 3, 2021
244
173
Inside the game folder, open a text file and add:

Python:
init python:
    config.gl2 = False

Save it as whatever.rpy
I've already deleted the game, but I still have another that has the safari girl. I tried this method with that game and nothing changed.
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
10,385
15,298
I've already deleted the game, but I still have another that has the safari girl. I tried this method with that game and nothing changed.
There's a log.txt file created in the same directory when you launch the game, what does it contain ?
 

Robwood

Member
Aug 3, 2021
244
173
There's a log.txt file created in the same directory when you launch the game, what does it contain ?
For the other game, since I haven't redownloaded this one, it's this:

Mon Jul 18 15:21:28 2022
Windows-7-6.1.7601-SP1
Ren'Py 7.4.4.1439


Bootstrap to the start of init.init took 0.49s
Early init took 0.02s
Loader init took 0.40s
Loading error handling took 0.29s
Loading script took 6.13s
Loading save slot metadata. took 0.03s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 4)
Running init code took 0.39s
Loading analysis data took 0.27s
Analyze and compile ATL took 0.26s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.01s
Initial gc. took 0.52s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: "Couldn't load nvlib." (can be ignored)
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.54s
Build styles took 0.03s
Load screen analysis took 0.00s
Analyze screens took 0.05s
Save screen analysis took 0.28s
Prepare screens took 0.31s
Save pyanalysis. took 0.00s
Save bytecode. took 0.36s
Running _start took 0.00s
Performance test:
Interface start took 0.59s

Initializing gl renderer:
primary display bounds: (0, 0, 1280, 800)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glActiveTexture: Negative swap interval unsupported in this GL
UGUU couldn't find glAttachShader: Negative swap interval unsupported in this GL
UGUU couldn't find glBeginQuery: Negative swap interval unsupported in this GL
UGUU couldn't find glBeginTransformFeedback: Negative swap interval unsupported in this GL
UGUU couldn't find glBindAttribLocation: Negative swap interval unsupported in this GL
UGUU couldn't find glBindBuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glBindBufferBase: Negative swap interval unsupported in this GL
UGUU couldn't find glBindBufferRange: Negative swap interval unsupported in this GL
UGUU couldn't find glBindFramebuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glBindRenderbuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glBindVertexArray: Negative swap interval unsupported in this GL
UGUU couldn't find glBlendColor: Negative swap interval unsupported in this GL
UGUU couldn't find glBlendEquation: Negative swap interval unsupported in this GL
UGUU couldn't find glBlendEquationSeparate: Negative swap interval unsupported in this GL
UGUU couldn't find glBlendFuncSeparate: Negative swap interval unsupported in this GL
UGUU couldn't find glBlitFramebuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glBufferData: Negative swap interval unsupported in this GL
UGUU couldn't find glBufferSubData: Negative swap interval unsupported in this GL
UGUU couldn't find glCheckFramebufferStatus: Negative swap interval unsupported in this GL
UGUU couldn't find glClearBufferfi: Negative swap interval unsupported in this GL
UGUU couldn't find glClearBufferfv: Negative swap interval unsupported in this GL
UGUU couldn't find glClearBufferiv: Negative swap interval unsupported in this GL
UGUU couldn't find glClearBufferuiv: Negative swap interval unsupported in this GL
UGUU couldn't find glCompileShader: Negative swap interval unsupported in this GL
UGUU couldn't find glCompressedTexImage2D: Negative swap interval unsupported in this GL
UGUU couldn't find glCompressedTexImage3D: Negative swap interval unsupported in this GL
UGUU couldn't find glCompressedTexSubImage2D: Negative swap interval unsupported in this GL
UGUU couldn't find glCompressedTexSubImage3D: Negative swap interval unsupported in this GL
UGUU couldn't find glCopyTexSubImage3D: Negative swap interval unsupported in this GL
UGUU couldn't find glCreateProgram: Negative swap interval unsupported in this GL
UGUU couldn't find glCreateShader: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteBuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteFramebuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteProgram: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteQueries: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteRenderbuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteShader: Negative swap interval unsupported in this GL
UGUU couldn't find glDeleteVertexArrays: Negative swap interval unsupported in this GL
UGUU couldn't find glDetachShader: Negative swap interval unsupported in this GL
UGUU couldn't find glDisableVertexAttribArray: Negative swap interval unsupported in this GL
UGUU couldn't find glDrawBuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glDrawRangeElements: Negative swap interval unsupported in this GL
UGUU couldn't find glEnableVertexAttribArray: Negative swap interval unsupported in this GL
UGUU couldn't find glEndQuery: Negative swap interval unsupported in this GL
UGUU couldn't find glEndTransformFeedback: Negative swap interval unsupported in this GL
UGUU couldn't find glFlushMappedBufferRange: Negative swap interval unsupported in this GL
UGUU couldn't find glFramebufferRenderbuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glFramebufferTexture2D: Negative swap interval unsupported in this GL
UGUU couldn't find glFramebufferTextureLayer: Negative swap interval unsupported in this GL
UGUU couldn't find glGenBuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glGenFramebuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glGenQueries: Negative swap interval unsupported in this GL
UGUU couldn't find glGenRenderbuffers: Negative swap interval unsupported in this GL
UGUU couldn't find glGenVertexArrays: Negative swap interval unsupported in this GL
UGUU couldn't find glGenerateMipmap: Negative swap interval unsupported in this GL
UGUU couldn't find glGetActiveAttrib: Negative swap interval unsupported in this GL
UGUU couldn't find glGetActiveUniform: Negative swap interval unsupported in this GL
UGUU couldn't find glGetAttachedShaders: Negative swap interval unsupported in this GL
UGUU couldn't find glGetAttribLocation: Negative swap interval unsupported in this GL
UGUU couldn't find glGetBufferParameteriv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetBufferPointerv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetFragDataLocation: Negative swap interval unsupported in this GL
UGUU couldn't find glGetFramebufferAttachmentParameteriv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetIntegeri_v: Negative swap interval unsupported in this GL
UGUU couldn't find glGetProgramInfoLog: Negative swap interval unsupported in this GL
UGUU couldn't find glGetProgramiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetQueryObjectuiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetQueryiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetRenderbufferParameteriv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetShaderInfoLog: Negative swap interval unsupported in this GL
UGUU couldn't find glGetShaderSource: Negative swap interval unsupported in this GL
UGUU couldn't find glGetShaderiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetStringi: Negative swap interval unsupported in this GL
UGUU couldn't find glGetTransformFeedbackVarying: Negative swap interval unsupported in this GL
UGUU couldn't find glGetUniformLocation: Negative swap interval unsupported in this GL
UGUU couldn't find glGetUniformfv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetUniformiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetUniformuiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetVertexAttribIiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetVertexAttribIuiv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetVertexAttribPointerv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetVertexAttribfv: Negative swap interval unsupported in this GL
UGUU couldn't find glGetVertexAttribiv: Negative swap interval unsupported in this GL
UGUU couldn't find glIsBuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glIsFramebuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glIsProgram: Negative swap interval unsupported in this GL
UGUU couldn't find glIsQuery: Negative swap interval unsupported in this GL
UGUU couldn't find glIsRenderbuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glIsShader: Negative swap interval unsupported in this GL
UGUU couldn't find glIsVertexArray: Negative swap interval unsupported in this GL
UGUU couldn't find glLinkProgram: Negative swap interval unsupported in this GL
UGUU couldn't find glMapBufferRange: Negative swap interval unsupported in this GL
UGUU couldn't find glRenderbufferStorage: Negative swap interval unsupported in this GL
UGUU couldn't find glRenderbufferStorageMultisample: Negative swap interval unsupported in this GL
UGUU couldn't find glSampleCoverage: Negative swap interval unsupported in this GL
UGUU couldn't find glShaderSource: Negative swap interval unsupported in this GL
UGUU couldn't find glStencilFuncSeparate: Negative swap interval unsupported in this GL
UGUU couldn't find glStencilMaskSeparate: Negative swap interval unsupported in this GL
UGUU couldn't find glStencilOpSeparate: Negative swap interval unsupported in this GL
UGUU couldn't find glTexImage3D: Negative swap interval unsupported in this GL
UGUU couldn't find glTexSubImage3D: Negative swap interval unsupported in this GL
UGUU couldn't find glTransformFeedbackVaryings: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform1f: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform1fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform1i: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform1iv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform1ui: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform1uiv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform2f: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform2fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform2i: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform2iv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform2ui: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform2uiv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform3f: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform3fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform3i: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform3iv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform3ui: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform3uiv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform4f: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform4fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform4i: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform4iv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform4ui: Negative swap interval unsupported in this GL
UGUU couldn't find glUniform4uiv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix2fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix2x3fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix2x4fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix3fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix3x2fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix3x4fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix4fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix4x2fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUniformMatrix4x3fv: Negative swap interval unsupported in this GL
UGUU couldn't find glUnmapBuffer: Negative swap interval unsupported in this GL
UGUU couldn't find glUseProgram: Negative swap interval unsupported in this GL
UGUU couldn't find glValidateProgram: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib1f: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib1fv: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib2f: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib2fv: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib3f: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib3fv: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib4f: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttrib4fv: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttribI4i: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttribI4iv: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttribI4ui: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttribI4uiv: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttribIPointer: Negative swap interval unsupported in this GL
UGUU couldn't find glVertexAttribPointer: Negative swap interval unsupported in this GL
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferTexture2D
- glGenFramebuffers
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer

Initializing angle renderer:
primary display bounds: (0, 0, 1280, 800)
swap interval: 1 frames
Windowed mode.
Vendor: 'Google Inc.'
Renderer: 'ANGLE (Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - WDDM 1.1) Direct3D11 vs_4_0 ps_4_0)'
Version: 'OpenGL ES 2.0.0 (ANGLE 2.1.0.a4b21cf26074)'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using angle renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- Error drawing 1024px texture: 502
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Total time until interface ready: 12.7601611614s
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0
Screen sizes: virtual=(1280, 720) physical=(1178, 663) drawable=(1178, 663)
Root FBO is: 0
FBO Maximum Texture Size: 0