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RPGM - Completed - Widowed Priest Giselle Will Sell Her Body for Revenge [v1.05] [bon-no strategy]

  1. 2.00 star(s)

    Pink Chaos

    I put too many hours into this for some reason. In short, selling your body is basically the only reasonable way to afford the high-end equipment and the house, which was alright to me, I rarely like doing virgin runs. But let me talk about the plot. It has a plot about how revenge is bad, except in this case, the demon that destroyed the heroine's town was contracted by the King to do so because the villagers wouldn't consent to being used as a base for a staging point for the king's invasion of another country. So somehow killing the king is bad? Picking that ending results in the main character just leaving the country and feeling empty because she lived for revenge, but picking practically any other ending is basically letting the king wage a pointless war that he's willing to kill innocent villagers for just for a military base so honestly that's the canon ending for me.

    I feel like honestly this could've been handled far better than it was. Also, there are a limited number of still images that gets used during sex and those images don't even change as the scene progresses. I'm not particularly a stickier for animated scenes, but the sex doesn't even get descriptive text.

    I did like the option for the heroine to hire male sex workers to fuck anally when she gets a dick and also for her to play around at a host club. Those are rare things to see in a game with this kind of male target audience and those activities definitely appealed to me as a woman.

    Also the action gameplay is very minimal (press button to attack) and doesn't have a great feel.

    Still, I had a little bit of fun so two stars.
  2. 2.00 star(s)

    Rastafoo

    I did not like this game. I feel it needs a significant amount of polish. I feel it wasn't written with a lot of heart. I feel like its subpar.

    This is what happens when a developer has a checklist of things to put in an H-game to drum up interest, without any care for what makes those things great.

    Like, it has action rpg combat where you walk up to enemies and manually hit the strike button, but that's the full extent of things so it gets boring fast.

    It has a character with a sad backstory, then tells you go out killing monsters for a long while until the emotional impact of her being a widow is lost on you.

    It has a good selection of tracks, but regions (including the town) are so enormous you'll often hear tracks loop repeatedly, causing you to tire of them very quickly.

    Ya see, most rpg towns are small - not out of laziness -but out of practicality. If the town is small, you can have a separate track for interiors so there isn't any looping. If a town is big, you can split it into areas each with unique music like a unique track for the slums. This is game design 101. Don't let the player hear the music loops.

    Consider that^ an example of how the developer lacks a fundamental grasp on any aspect of game design. It almost feels like this game was manufactured by an AI program; that's how lifeless it feels.

    You know the old saying! If a game description is lengthy its probably overcompensating for something. And this game is definitely overcompensating. Nothing is intuitive or intriguing or different here.

    I rate this game 2 stars simply because, I don't see a reason for other people to play it. If you like the art, download a full save for sex scenes. But besides that, this game has nothing to offer.