First of all, I love the game, I think that 3Diddly should just keep doing what he's doing, straight up, but as I'm trying to give useful information I'll break things down and give my opinion on every aspect, specifically with an eye towards constructive criticism:
General Points
Pros- Good artwork, I like Mei and I like Lee. It's very hard to find games with good looking female protagonists who don't have body proportions so exaggerated that it's absurd, so 100% appreciated.
Good Plot, I like the story, the way it's set up and the pace that it flows at.
Good systems. I love the trait system and the new social media system also adds to the game IMO. This game is obviously more about the sexual content than the gameplay, but good gameplay is always appreciated.
Cons- Unrealistic dialogue. It isn't as bad as most adult games, but clearly the dialogue could use some work.
Davis Route
Pure Love Path- Feels a bit off, but I'm not into sub/dom stuff, so this entire route isn't really my thing, so I'm not really sure what exactly feels off.
Soft NTR Path- This isn't bad at all, but it hasn't really gone anywhere that interesting to me yet. I'm looking forward to some 3p action with Mei and Lee at some point hopefully, but Mr. Davis is super unlikeable on every path, so I have a hard time being 100% into this path.
Hard NTR Path- Hard NTR is not my thing, but I like having the risk of it hanging over my head for some reason. I do a skip-enabled run of hard NTR paths to unlock the gallery and look for interesting content, so I don't have much to say as I don't really get a good idea of what's happening at that speed.
Jamal Route
Pure Love Path- This is sweet. There isn't enough content in my opinion, but by the time the game is finished it might feel like there is enough, hard to say.
Soft NTR Path- This is my jam. I play for this route, it's good as fuck.
Hard NTR Path- As above I do skip playthroughs of the hard NTR paths and mostly appreciate them for the feeling that my actions have consequences, just like the threat of dying in some games. Most games in my opinion have too little consequences for death as well, so to me the hard NTR route hanging over my head feels equivalent to a game where you have to deal with long corpse-runs and experience loss (E.G. Everquest)