I haven't reviewed any games in a while, I accidentally came across this game and this intrigued me. After playing the game I realised a few key positive sides to the game. Which are..
- Main NPC being a character of players choice
- Being compact and decent
- Having a simple premise
- Clearly having a simple development process
- Less grinding
- MC being a young guy (personal preference.. haha)
- The achievements being too easy
- There should be (at least) a bit of conflict between characters, whether it's an internal moral conflict (like the main NPC wanting to do it with MC but not going for it because that's bad/wrong.. this would feel like traditional trope but it is used so much because it works) or a conflict caused by a third party (refer to the game True Bond , they handle the idea fairly well with the adult male in that game).
- Progression is too fast
- Although I appreciate there being a lesser grind, I think the player being able to get a hand job right after the main NPC arrives at their place takes the player away from immersion.
- There should be a little teasing (since the dev already got great character models, it is better to show them off as a bit of foreshadowing with full/half clothes on ) at least for a few days , within the games time.
- The events (although it is hard to do so) should be made realistically.
- When the main NPC goes on to jerk off the MC she should have and show the player a reason for that.
- This also circles back to the fast progression thing I mentioned earlier.