Despite how long I've been following this project I'm surprised I havent left a review for it. I guess I've been waiting for it to get into a more reviewable state, whatever that could be, but whatever. This game seems to suffer from one major problem and that is the fact that it's constantly getting animated content and yet doesnt go anywhere at all. You'll see it constantly in the patch notes every time one drops. X amount of animations are added to the sandbox and the list on their drive continues to grow to a large degree and yet progress seems to never be made.
First and foremost the "game" part of this project is pretty heavily marketed in order to sell it and yet it's all but there. Seriously, go to any of their pages and thats the first thing you'll see. It's an open world survival game, go on an adventure with Maya and Max, it's a survival game with combat elements, etc etc. They NEVER mention that 90% of this game is purely just an aimless sandbox with superb animation and models. If it was simply marketed as a sandbox I feel like it wouldn't be as well known or popular but at the very least the demographic would be more specific and the disappointment would be far less. Sure there are some test quests and a very bare bones proof of concept gameplay with some basic combat and such but it seems to just be completely still and never really improves. At one point it was a village in the canyons and then it was a crash landing in the forest and then a completely open field with even less foliage and developed assets and characters. If anything it really seems like progress has gone backwards because they don't really know how they want the game to start or where it will go.
The sandbox has been the sole focus of this game for basically its entire life span. It's actually pretty smart in a way if you think about it from a business perspective. You make a ton of characters that COULD be featured in the game and will likely be in the game if it ever happens, but instead you captivate people with these characters and smooth animations that look great to draw in an audience, and then do nothing with them. If anything because its a sandbox you end up making the players do all the work. The community has done an interesting job making their own maps and such using the tools given to them that some of those maps with the most effort are just simply enjoyable to stroll around in and see what people did. A giant slaver ship, a huge hotel, a small village, all populated by various characters getting it on. If anything Wild Life would probably be best if it dropped the gameplay aspect and they just spent more time developing the sandbox and its tools to support the players because thats all it has going for it.
The animations are great, the models are wonderful, the game barely exists at all, and the sandbox is a fucking mess. That basically sums up this game. The file size is so fucking huge too because of these decisions that it's like playing Breath Of The Wild/Tears of the Kingdom or even Skyrim but then you remove all the villages and NPCs and such and are left with this giant barren map with literally no content at all and are told "just press T and summon whatever you want" and it's basically been that way since 2017 and continues to be that way with no real hint that the game is ever going to really develop.
First and foremost the "game" part of this project is pretty heavily marketed in order to sell it and yet it's all but there. Seriously, go to any of their pages and thats the first thing you'll see. It's an open world survival game, go on an adventure with Maya and Max, it's a survival game with combat elements, etc etc. They NEVER mention that 90% of this game is purely just an aimless sandbox with superb animation and models. If it was simply marketed as a sandbox I feel like it wouldn't be as well known or popular but at the very least the demographic would be more specific and the disappointment would be far less. Sure there are some test quests and a very bare bones proof of concept gameplay with some basic combat and such but it seems to just be completely still and never really improves. At one point it was a village in the canyons and then it was a crash landing in the forest and then a completely open field with even less foliage and developed assets and characters. If anything it really seems like progress has gone backwards because they don't really know how they want the game to start or where it will go.
The sandbox has been the sole focus of this game for basically its entire life span. It's actually pretty smart in a way if you think about it from a business perspective. You make a ton of characters that COULD be featured in the game and will likely be in the game if it ever happens, but instead you captivate people with these characters and smooth animations that look great to draw in an audience, and then do nothing with them. If anything because its a sandbox you end up making the players do all the work. The community has done an interesting job making their own maps and such using the tools given to them that some of those maps with the most effort are just simply enjoyable to stroll around in and see what people did. A giant slaver ship, a huge hotel, a small village, all populated by various characters getting it on. If anything Wild Life would probably be best if it dropped the gameplay aspect and they just spent more time developing the sandbox and its tools to support the players because thats all it has going for it.
The animations are great, the models are wonderful, the game barely exists at all, and the sandbox is a fucking mess. That basically sums up this game. The file size is so fucking huge too because of these decisions that it's like playing Breath Of The Wild/Tears of the Kingdom or even Skyrim but then you remove all the villages and NPCs and such and are left with this giant barren map with literally no content at all and are told "just press T and summon whatever you want" and it's basically been that way since 2017 and continues to be that way with no real hint that the game is ever going to really develop.