Update: It is now 2.5 years since I first played the game. It's now July 23, 2024. I can't believe how terrible the game is now. The first time I played, it was outstanding and exciting. Now, I started up story mode and it's just an ugly, boring, cheap looking, plain looking sandbox where you run a bunch of miles between each NPC for them to give you a tiny bit of boring dialogue. There isn't even any music or voice acting. How did such a great game become utter trash? And it's been making $200,000 a month for the last 7-8 years. Ridiculous. Normally I would be envious and happy that someone succeeded in making that much money, but when I look at this garbage and how they become so filthy rich making complete crap I can't help but feel resentment instead of jealousy. They need to be robbed of all the money they ever made and never be allowed to make games ever again.
Update: It's been a year since I made this review, and there is still no progress on the actual game. Just the sandbox. This game has been around for like seven years and they had made millions and millions of dollars, but no work to the actual game (only the sandbox) has been done. Because of this, I'm going to drop my rating from a four to a one.
Wild Life 22.12.2021 Patreon
If the first official release of this game was one or two months ago, back in December 2021, then this very short demo is off to a great start and deserves 5 stars.
However, if it is true that Adeptus Steve and his team made their first release in 2017 and have been making a lot of releases for the last five years and have made around $4 million dollars so far, then it is completely inexcusable to have this short of a demo with hardly any content.
This game is a very short demo. You walk from a plane crash to a tiny village. The walk doesn't take long. You encounter some monsters along the way. Okay. Five years of game development to kill a few monsters? Come on.
Oh, but there is more. When you arrive at the village, you get your one and only mission before it is game over. Sleep with five ladies. That doesn't take long. One female just wants you to have your pants off. The other females aren't that hard to sleep with either. You sleep with all five and then the game is over. Nothing else to do. Five years of hard game development work for that? Seriously?
This game is one that you download and play the one mission "Side Bet" and then delete and never play this game again for another 3-4 years, because there is no content and game development is way too slow. But I do suggest playing the game the one time to see how it is because it is amazing. Just uninstall it afterwards and don't touch it again until 2025.
And here is some feedback.
Feedback - Volumetrics made the game look like crap. I spent 30-60 minutes lowering and increasing each of the graphic settings before I finally figured out that all I needed to do was just disable Volumetrics. That should be disabled by default, not enabled by default. Right now on my GTX 1650 laptop, I have everything on Epic except for Effects which I put on High because Epic Effects tends to make the game drop 10 or more FPS around the plane area.
Feedback - There should be an in-game explanation of what Volumetrics and SSGI is. Not everyone knows. There are already popup windows that describe what other things do, so I know you can add them for Volumetrics and SSGI.
Feedback - The game never remembers my resolution setting. If I select 1600x900 and apply it and go back to the game, or even restart it, it will stay 1600x900. But if I go into Video Settings again, it will be blank. Nothing selected. And if I make any changes and click Apply it will go to some tiny unknown resolution, which I am guessing is 1024x768. No idea, because it is blank. After I select 1600x900, I do use a window resizer to adjust the window size some. But that is still no excuse to make the game stop remembering that I want 1600x900 the next time that I open up the Video Settings window.
Feedback - On most games, I can get by with having Low or Medium Shadow Setting and Medium Distance. But in this game, you definitely need Epic Distance and Epic Shadows. Why? If you have anything lower than Epic on Distance, a tree 20 feet away might disappear after a few more steps. If you have anything lower for Shadows, only 20% of the shadow shows up and it looks weird and incomplete. That's fine. Just unexpected is all that anything less than Epic is unsatisfactory since I usually use Low to Medium on those settings in other games.
Feedback - The Tab to cycle weapons needs to be a customizable hotkey in Settings. I used Tab for Inventory, and I couldn't figure out how to cycle through weapons. Turns out Tab is reserved for weapon switching, and I didn't know that. It caused me a lot of frustration until I finally figured it out that it was a hidden hotkey.
Feedback - I'm not sure what the point of collecting saplings, seeds, and berries are in the game because at no point in the game could I use them or craft with them. It's also disappointing that I don't get anything for killing the feral monsters. A skin, some fangs, something would have been nice. Even a trophy so I can show off to the other humans and creatures on how many I've killed.
Feedback - The default MiddleMouse button to inspect characters should be set to something else. When I tried it, it glitched out really bad. I couldn't exit the inspect mode. After 5-10 minutes, I finally was kinda able to do it by double clicking the MiddleMouse button a few times until it finally worked. I later found this inspect characters hotkey in Settings and changed it to Alt. When I did, it worked perfectly. Everyone's MiddleMouse button is different, and no one wants to take time making adjustments in Windows Settings until it works in your game. Plus I just don't like using the MiddleMouse button period in any game. You should just assign a regular keyboard key to it by default and if someone wants MiddleMouse for it later, they can change it themselves.
Feedback - I seriously wish that there weren't so many camera views. In every sex scene you have to toggle between Cinematic, Orbital, and Free Camera. And once again, it is set to the MiddleMouse button which I don't like using. The Cinematic view looks nice, but I don't like Orbital. Can't you just assign a different default hotkey like F and have pressing F switch to Free Camera view? Also use an icon of a Free Camera instead of a MiddleMouse button icon. It will be way less confusing to automatically be in Cinematic and see a Free Camera icon that says press F to switch to Free Camera, than to have three different camera views and some weird icon of the MiddleMouse button. It's not that hard to do orbital view while in Free Camera. It's redundant to have both.
Feedback - During the sex scene, the game has Auto Advance Pose toggled on by default. That's stupid. It should be off by default. It's too easy to miss part of the scene or actions that you can take in a scene like Grind because the Auto Advance Pose is already on. And it's really hard to tell if it is on and off in the first place just by looking at the text. I think that the Hold Pose/Auto Advance Pose should just be removed completely from the game because it is way too confusing. Just have us use the R key or whatever key to advance to the next scene ourselves. You should also change Advance to better wording like Advance Scene.
Feedback - There should be three or more save slots (preferably a lot) instead of just a load last checkpoint. I never had three strikes with any of the females, and I want to see Jayden's reaction if I get three strikes with her. But since I already slept with her and completed the spacedeer quest, I'd have to start the game over from the very beginning and play everything all over again. And I don't feel like doing that.
Feedback - The huge feral beast at the end of the hunting grounds always interferes with the spacedeer hunt. It's stupid. It should attack the player if the player approaches it, but not when the player is just shooting the spacedeer hundreds of feet away.
Feedback - The player should know if it is okay to kill the huge feral beast at any time, or if this is part of a quest and should be left alone until the quest is received.
Feedback - The spacedeer quest was way too hard to finish. Most of the time, my arrow only did 5-25% damage (very rarely the 25%, usually around 10%). Sometimes, the head wasn't even moving and I did an accurate shot to the head and it counted as a miss and a strike. Out of the 30-50 times I repeated the quest, I only was able to do a 50% damage hit to the head four times. The last two of those four times resulted in the kill. But yeah, if you made this easier then the game would only take five minutes to play and beat. So maybe this was your way of making the game seem longer than it really is.
Feedback - I actually had one opportunity in those 50 times I did the spacedeer quest to stealth kill the spacedeer with my blade. Please tell me what would have happened if I had tried.
Feedback - I wish that the spacedeer was actually called space deer with a space in between, but that's trivial. I guess it's okay. Kinda like butterfly instead of butter fly. Or reindeer. I just had a hard time getting used to spacedeer and kept typing space deer to my friend in Discord.
Feedback - I am kinda disappointed that I won the Side Bet quest with four white ribbons when I still had two black ribbons left.
Feedback - You should have let the player know how many statues there are and spent the 30 minutes to make an actual Statue Quest in the game instead of ending the Demo with a "You have found this many Statues" stats screen. Same for killing the Ferals. I fail to see why you couldn't do a Statue and Ferals Quest in five years of game development seeing how you already have the assets in place inside the game.