HardcoreCuddler
Engaged Member
- Aug 4, 2020
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I watched the whole video and he showed alternatives, but only for specific reasons, he didn't outright claim that there were options that beat nanite or lumen in EVERY way. Just generally in performance. Even towards the end of the video he leaned into the other side of things providing his point that we need a better option in some cases, not that there currently IS one. (His main suggestion being an AI setup of some kind).There are people unironically thinking UE5's Lumen and Nanite are helpful software? I thought it was a joke
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Imagine if you could just convert poses and assets from DAZ to UE5 and have machine learning iron out the kinks like collisions etc...I agree, this game needs an easier system to create poses.
still a sandbox, and its holiday time so the devs will take 3 months of for "Vacation" so don't expect anything else any time soon.is the game still just an open sandbox with animations, or does it have any content that you can actually play
There is gameplay, but it's still in development and current progress likely won't be added to the game until it releases on Steam next year. It's still worth playing to see what is currently there at least. The sandbox mode lets you make stuff, whatever you want to, it's not only animations.is the game still just an open sandbox with animations, or does it have any content that you can actually play
Are you mad that the devs are going on holiday vacations to be able to see their families, and possibly to comply with local laws if they are in a country where it's mandatory to have holiday vacations? The way you put quotes around vacation makes it sound like people don't deserve to have lives.still a sandbox, and its holiday time so the devs will take 3 months of for "Vacation" so don't expect anything else any time soon.
you can follow their patreon updates or join their discord to see posted updates as well. There is one more December dev build coming out which I think has some new combat stuff and some more quests?is the game still just an open sandbox with animations, or does it have any content that you can actually play
That is exactly how they think!Are you mad that the devs are going on holiday vacations to be able to see their families, and possibly to comply with local laws if they are in a country where it's mandatory to have holiday vacations? The way you put quotes around vacation makes it sound like people don't deserve to have lives.
Might be too late for you, but I prefer go file. It doesn't have any limits and has been as fast or faster than mega for me.quick question: besides megaupload which of the other links has the fastest download rate?
Thank you. I normally wouldn't bother anyone but this is a huge file so the download speed is critical since its gonna take several hours.Might be too late for you, but I prefer go file. It doesn't have any limits and has been as fast or faster than mega for me.
There's a mod manager that was made. Try looking up WLMM or Wild Life Mod Manager. Made by Lucky. There's a mod there that adds 20+ outfits for Maya and Maya like characters.Is there any modded content for this game? Outfits are lacking hard
Wasn't he talking about LOD's in that case? There is a way to do those. It's manual. It's always been mostly manual. The trick is being resourceful with your assets and not having 10 thousand different pipes that look the same anyway.(His main suggestion being an AI setup of some kind).
Megalights is the biggest piece of shit known to man. Anything that takes more that 2 frames to take effect is a piece of shit. Irrelevant crap. We had amazing lighting all the way back in 2016 without this BS megalights, because people were willing to actually work for that lighting, and lay out their game plan to then optimise things without throwing in crap on the fly that breaks / disables optimisation.megalights
they are, for uni students trying to cram for a project to finish it in unreasonable time on dangerous doses of cola, not for something that I'm going to be paying 70 euro for.Because they are useful software
No way around it this is the best and should be only take on the matter.I was mindblown when I've played Crysis 1 back in 2007. Crysis 3 in 2013 blew my mind again. After that, for more than 10 years the only games that came close to having same effect on me were two Horizon games on playstation. It feels like for every % of visual upgrade we need 10x more hardware power. But changes in visuals are barely noticeable. I blame this on shitty tech like these and lazy developers. Every time something good happens it is used for exact opposite effect by lazy developers.
Do you guys remember when DLSS was supposed to give us more frames and for a time it actually did? But nowadays it is all about cranking visuals to the max(by adding any new tech such as MEMETRACING, GIGALIGHTS, NANIKE) then adding DLSS for that sweet magical "optimization". Developers became such lazy fucks they aren't even aiming for 60fps anymore, 30 is good enough for them, DLSS will magically turn it into 60 anyway! Oh look, enable framegen too! Now it is 120fps but it not only looks worse than Crysis 1(2007) but ALSO plays worse too(input lag thanks to framegen, have fun!).