Crimson_Node
New Member
- Jul 30, 2025
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Hi there!
I'm Crimson_Node, and I’d like to present my current project to gauge community interest.
I’m a fan of NSFW games, particularly the exhibitionism fetish. Sadly, most games in this niche don’t quite scratch that itch for me — so I decided to make my own.
I’m a novice programmer with some pixel art experience, and I’ve been building this project slowly but steadily. I wanted something with more freedom and gameplay depth, so I chose Godot over RPG Maker. While RPG Maker would’ve been easier — and I could’ve even done my own tilesets — it felt too limiting for what I had in mind. I also didn’t want to go the VN route or rely on AI-generated content.
The Project:
This is a 2D top-down pixel art game featuring a girl in an academy setting, exploring her exhibitionist fetish. It combines free-roam, stealth mechanics, and a light corruption progression.
To progress through the story, players complete increasingly daring exhibitionism challenges, all while managing how others react and trying not to get caught.
✅ Current Features Implemented:
Preview (Very Early Stage):
Note: Graphics are placeholder and WIP. Some systems are functional but still need polish.
Planned Core Features:
Future/Advanced Features (Hoped for):
Final Words:
This is a simple but ambitious passion project. So far, I’ve been able to handle it without major roadblocks, but I know it will get harder as it grows — I’m keeping realistic expectations.
Progress will be slow due to time constraints. However, if the game shows good reception, I’ll consider dedicating more time — maybe even opening a Patreon after a proper demo is released.
The demo will focus on a basic classroom segment with core systems to show the project is real (but not yet ready — still in the works!).
So!
If this project interests you, let me know!
All kinds of feedback — positive or constructive — are welcome!
Note: Currently this post is the only thing about my project, depending on the development and the interest of the community I hope soon to make my ithc.io page, patreon and upload progress updates.
I'm Crimson_Node, and I’d like to present my current project to gauge community interest.
I’m a fan of NSFW games, particularly the exhibitionism fetish. Sadly, most games in this niche don’t quite scratch that itch for me — so I decided to make my own.
I’m a novice programmer with some pixel art experience, and I’ve been building this project slowly but steadily. I wanted something with more freedom and gameplay depth, so I chose Godot over RPG Maker. While RPG Maker would’ve been easier — and I could’ve even done my own tilesets — it felt too limiting for what I had in mind. I also didn’t want to go the VN route or rely on AI-generated content.
The Project:
This is a 2D top-down pixel art game featuring a girl in an academy setting, exploring her exhibitionist fetish. It combines free-roam, stealth mechanics, and a light corruption progression.
To progress through the story, players complete increasingly daring exhibitionism challenges, all while managing how others react and trying not to get caught.
✅ Current Features Implemented:
- Modular clothing system – Clothes can be removed/put on individually. Affects character sprites, portraits, and future illustrations.
- Directional movement animations (4 directions).
- Basic AI – Functional enough for planned stealth-based gameplay.
- Detection system – NPCs have line of sight, check for obstacles, and react accordingly.
- Dropped clothing system – Undressed items stay on the ground and can be picked up later.
Preview (Very Early Stage):
Note: Graphics are placeholder and WIP. Some systems are functional but still need polish.
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Planned Core Features:
- Stats system: stamina, arousal, nervousness.
- Movement options: run, crouch, crawl.
- NPC reactions based on attire (e.g. barefoot, underwear, full nudity = escalating consequences).
- Stealth mechanics: vision cones, obstacles, hiding spots.
- Missions and fetish-based challenges within the academy.
- A full academy map: classrooms, bathrooms, cafeteria, etc.
- Secrets, rewards, erotic unlockables (CGs/animations).
- More complex actions beyond simple “showing off”.
Future/Advanced Features (Hoped for):
- Selfie system.
- Expanded NPC interactions – Some won’t trigger game over, but chase you, take pictures, or start events.
- Special NPCs – Friends, teachers, etc., for unique reactions or routes.
- More ideas in progress.
Final Words:
This is a simple but ambitious passion project. So far, I’ve been able to handle it without major roadblocks, but I know it will get harder as it grows — I’m keeping realistic expectations.
Progress will be slow due to time constraints. However, if the game shows good reception, I’ll consider dedicating more time — maybe even opening a Patreon after a proper demo is released.
The demo will focus on a basic classroom segment with core systems to show the project is real (but not yet ready — still in the works!).
So!
If this project interests you, let me know!
All kinds of feedback — positive or constructive — are welcome!
Note: Currently this post is the only thing about my project, depending on the development and the interest of the community I hope soon to make my ithc.io page, patreon and upload progress updates.