- Jul 24, 2020
- 59
- 93
Hey guys.
I'm working on a Unity asset to allow people to make visual novels without code. It's not quite ready for release yet, however the only major piece left to code is the saving and loading system. However, development has gone well and you couldn't make a complete visual novel with what I have so far (minus the saving and loading).
Workflow is similar to RPG Maker. Here's how it works:
I did a quick video preview you can see here. It's rushed, and a bit rough. So apologies for that, and the waffling, but it gets the point across.
After the initial alpha, I plan to add support for Live2D, animated backgrounds and (potentially) Steam integration and localization features.
Development may slow down a little as I've returned to work, but I am hoping to have an alpha version ready within a month. With that in mind, I'm looking for a few people to take my alpha build and play around with it to see how they get on. If you're interested in helping out with testing, shoot me a DM.
Plans for release, I want to monetize the asset and release on the Unity store, or, I may set up a Patron. Don't know yet. Although let's be honest, even if I did the files will probably some how end up on this site for everyone to download for free anyway so not sure what way I want to go. Piracy is just a part of digital content and it's not really something I can bitch about so I may release it here for people to use and set up a Patron for anyone that wants to support development. We'll see what the reception is like.
Finally, if anyone has any requests for features then let me know and I'll will add it to the to-do list.
NOTE ON SCREENSHOTS: This is in active development and I still have some work to do on the look and layout of the tools. Right now, they're a bit messy, but it will look better come release.
I'm working on a Unity asset to allow people to make visual novels without code. It's not quite ready for release yet, however the only major piece left to code is the saving and loading system. However, development has gone well and you couldn't make a complete visual novel with what I have so far (minus the saving and loading).
Workflow is similar to RPG Maker. Here's how it works:
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I did a quick video preview you can see here. It's rushed, and a bit rough. So apologies for that, and the waffling, but it gets the point across.
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After the initial alpha, I plan to add support for Live2D, animated backgrounds and (potentially) Steam integration and localization features.
Development may slow down a little as I've returned to work, but I am hoping to have an alpha version ready within a month. With that in mind, I'm looking for a few people to take my alpha build and play around with it to see how they get on. If you're interested in helping out with testing, shoot me a DM.
Plans for release, I want to monetize the asset and release on the Unity store, or, I may set up a Patron. Don't know yet. Although let's be honest, even if I did the files will probably some how end up on this site for everyone to download for free anyway so not sure what way I want to go. Piracy is just a part of digital content and it's not really something I can bitch about so I may release it here for people to use and set up a Patron for anyone that wants to support development. We'll see what the reception is like.
Finally, if anyone has any requests for features then let me know and I'll will add it to the to-do list.
NOTE ON SCREENSHOTS: This is in active development and I still have some work to do on the look and layout of the tools. Right now, they're a bit messy, but it will look better come release.
You don't have permission to view the spoiler content.
Log in or register now.
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