This game has been rated ridiculously low, so let's remedy that and give you my view. We have a story around a student who has an encounter with magic and tries to learn what that is all about - at his own risk.
- UI: Clean design with the most important parameters at hand. Anyone who played SOB will immediately know how to work with this UI.
- Language: Actual english not the horrible MTL "cancer" english we grew accustomed to in most QSP games. So you can understand and follow hints in the text.
- Consistency: Videos and pictures are consistent with the actresses chosen for the various NPCs which is a huge plus if not pre-requisite in my book. Video quality is good.
- Story: I like it. It's not the common dumb porn logic like in many HTML/Sugar/Vine games, but has an actual background story which builds and extends as you play. There is also a hint / log book to give you reminders about the due steps to work on for story progression.
- Incest: Some but not dominant. No mother around (yet), at a later stage you encounter your sister.
- Game paths: Mostly two - playing dominant/regular versus a more submissive approach. Later on there are also gender swap phases (part of the magic) but no forced feminization or such
- Money management: Jobs etc are clear. Early versions had balancing issues with 1-2 occasions where it did take you some time to get over a certain amount of money required, but this has been resolved and performing jobs is a necessary part but money will not stall your progress if you are consistently doing jobs.
- Grinding: Yes, there is grind which I welcome (effort/reward), but money aside, the grinding is pretty decent compared to SOB/BK. The largest grind trap you could fall into is by trying to just peak all stats of the NPCs you encounter in the hope for quick sex scenes but the game doesn't work like that. The scene triggers are story driven and you need to make aware choices based on the story / log book which NPC you put effort into at what time. Else you get frustrated as nothing seems to happen despite all your efforts.
- Updates: Pretty frequently about every 2 months I'd say. The dev decided to not offer high patron levels to avoid overdue release pressure and keep it a fun project. Should you support the dev like I do, the invest is pretty minimal. So it's obviously not a money grab.