Was not expecting this to be as good as it is. Anyone into vore or big bellies should have an absolute blast with it.
Pros:
-Love the art and animations of all the summons.
-Surprisingly well balanced combat even on the hardest difficulty. While some summons stop being that useful and some are clearly just too good to not have in your roster (plant girl, snake girl, kitsune) the overall balance is fairly good and it allows for you to both need to actually TRY to pass some levels so the game doesn't get boring, but you're still able to watch the vore animations and enjoy them without feeling like you fucked up for not paying attention to the combat 100% of the time. Excellent job here.
-The descriptions of the enemies and summons. The dev clearly had some fun writing that shit up.
-Dialogue is fun and endearing. Especially the orca girl and the red demon you almost always talk with, those two have some great banter with you.
-Keeping noteable enemies alive inside of the orca's stomach and litearlly visiting them in there to buy upgrades. Love the swallowing animation, as well as the animations and art for the stomach itself.
-The UI, while not perfect, is very straightforward once you get the hang of it.
-One of the backline units is a mushroom girl wtih a gigantic futa cock who cock vores an enemy you feed her and uses it to jack off and fire a cum cannon to slow enemies down. Need I say more?
Neutral:
-The tutorial is kind of spread out over the first few levels. On one hand this prevents it from being an info dump at the start to let you play the game earlier, on the other hand a few mechanics aren't explained at first. The game does cheekily acknowledge that the main demon girl that summoend you is very embarrassed over how poorly she's explained everything and how she didn't fully teach you the mechanics at first.
Cons:
-The gold you have is shown in the upper left hand corner, so small that I didn't notice it at all for the longest time. Needs to be more noticeable, maybe have a border around it.
-You can see the stats (barely) of summons you have on your team when you mouse over them, but there is no way to check specifically what their skill do until you field them in a level. They're self explanatory once they're out there, or the description of the unit itself tells you, but there should be a dedicated UI to seeing the unit cards and a closer look at stats and skills, rather than just reading the admittedly amusing text descriptions of what the unit is and does.
-Sometimes when you use the orca girl's breath special attack you absolutely fuck yourself over as it puts the enemies in the middle of the field, potentailly past your summons, and they bum rush her and do shit loads of damage before you can react properly.
TLDR: Surprisingly amazing game with simple but fun mechanics, a good variety of animations, fun and snappy diologue, and a lot of small touches that make this feel like a true passion project by someone that cares. Great find.
Pros:
-Love the art and animations of all the summons.
-Surprisingly well balanced combat even on the hardest difficulty. While some summons stop being that useful and some are clearly just too good to not have in your roster (plant girl, snake girl, kitsune) the overall balance is fairly good and it allows for you to both need to actually TRY to pass some levels so the game doesn't get boring, but you're still able to watch the vore animations and enjoy them without feeling like you fucked up for not paying attention to the combat 100% of the time. Excellent job here.
-The descriptions of the enemies and summons. The dev clearly had some fun writing that shit up.
-Dialogue is fun and endearing. Especially the orca girl and the red demon you almost always talk with, those two have some great banter with you.
-Keeping noteable enemies alive inside of the orca's stomach and litearlly visiting them in there to buy upgrades. Love the swallowing animation, as well as the animations and art for the stomach itself.
-The UI, while not perfect, is very straightforward once you get the hang of it.
-One of the backline units is a mushroom girl wtih a gigantic futa cock who cock vores an enemy you feed her and uses it to jack off and fire a cum cannon to slow enemies down. Need I say more?
Neutral:
-The tutorial is kind of spread out over the first few levels. On one hand this prevents it from being an info dump at the start to let you play the game earlier, on the other hand a few mechanics aren't explained at first. The game does cheekily acknowledge that the main demon girl that summoend you is very embarrassed over how poorly she's explained everything and how she didn't fully teach you the mechanics at first.
Cons:
-The gold you have is shown in the upper left hand corner, so small that I didn't notice it at all for the longest time. Needs to be more noticeable, maybe have a border around it.
-You can see the stats (barely) of summons you have on your team when you mouse over them, but there is no way to check specifically what their skill do until you field them in a level. They're self explanatory once they're out there, or the description of the unit itself tells you, but there should be a dedicated UI to seeing the unit cards and a closer look at stats and skills, rather than just reading the admittedly amusing text descriptions of what the unit is and does.
-Sometimes when you use the orca girl's breath special attack you absolutely fuck yourself over as it puts the enemies in the middle of the field, potentailly past your summons, and they bum rush her and do shit loads of damage before you can react properly.
TLDR: Surprisingly amazing game with simple but fun mechanics, a good variety of animations, fun and snappy diologue, and a lot of small touches that make this feel like a true passion project by someone that cares. Great find.