Would any porn 3D game developer use realistic sex dolls to build their figures?

JLA_Moe

New Member
Sep 9, 2021
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As an employee of an adult products manufacturing company main with producing adult realistic sex dolls. I have found the senior leaders of these companies would be very interest to provide their realistic sex doll figures as free material to those content creators such as game developers, novel or comic book authors, etc.

I am very curious , if there is such an opportunity, will these creators use these materials? What are the benefits that will motivate them to adopt these materials? And what are the reasons are the reasons that will force them not to use these materials?

158#221-B-Silicon-2.jpg 158#247-S-Silicone-13.jpg 164#178-Silicone-15.jpg

Ailijia Doll Bodies 100cm~155cm.png
 

Jofur

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May 22, 2018
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You mean as reference materials? If so, I doubt that many people on here actually use reference materials for their games. A lot rely on existing 3D characters or fairly limited game engines.

For people who draw, there is already A LOT of reference material available of real or cartoon people in various poses out there already, and there are even entire programs centered around it, so I think they are covered on that front.
 
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Hagatagar

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Oct 11, 2019
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You mean as reference materials? If so, I doubt that many people on here actually use reference materials for their games. A lot rely on existing 3D characters or fairly limited game engines.

For people who draw, there is already A LOT of reference material available of real or cartoon people in various poses out there already, and there are even entire programs centered around it, so I think they are covered on that front.
I think they want their dolls in games as promotion material, to get more sells. ;)



By the way, it should be the other way around: If they make dolls of the girls from games, I'm sure they'll find some people who would buy them. :unsure:
 

anne O'nymous

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I am very curious , if there is such an opportunity, will these creators use these materials? What are the benefits that will motivate them to adopt these materials? And what are the reasons are the reasons that will force them not to use these materials?
I really wonder what you mean by "use", and I really wonder how this would benefit to the doll industry.
I mean, game developers aren't 3D sculptors, therefore they wouldn't be able to recreate a model that looks like one of the doll. And even if they were, what would it be, how should it be used ?

Should they have to tell that "the mother is based on the realistic sex doll XYZ, while the big sister is based on ABC" ? What make the success of those dolls is the (relatively) heavy configuration, therefore it would mean nothing in the end. The introduction would looks like, "base X, boobs X, etc. Yeah, I customized it to looks like the character I wanted to create, and anyway you'll probably do the same because as much as you like the model I created, you'll always prefer it with a little more of this, and a little less of that".
Or should they include them in the game as effective sex doll ? But what would be the interest for the player to have a story when he'll be able to have sex with a lot of "virtually real women" and a "virtually realistic sex doll" ? They would never choose the last one, it present no interest because there's no human-like interaction with it.

The only viable option is Hagatagar 's one. Realistic sex dolls that looks like a character from a successful game. But even there, it would be a really limited market. To few exceptions, what people like in a girl from a game is her personality, or the in-game interactions, more than the way she looks. Take the girlfriend in WMV by example, the model used isn't intended to be "real human looking". Peoples like to fap to her in a game, but I doubt that many would like to have sex with her in real life ; even less with a realistic sex doll looking like her.
In the same time, how many authors would know how to correctly sell their rights ? A company would come, tell them, "Hey, here's US$ 10.000, in exchange give me the right to use the physic of 'this' character in your game, to make a realistic sex doll", and they would happily agree. For them it's a lot of money, but for the market it's a scam.

And finally, it wouldn't really sell. Just look at the porn industry. There's not this many pornstar that have a sex toy or a doll modeled as them. When it happen, it generally sell, but not enough for this to have become a habit. Only the mega successful pornstar have a big enough fan base for this, a fan base than not a single adult game creator, DarkCookie and Adeptus Steve included, are near to equal.
It's just a guess, but a reasonable one, their fan base is probably as big, if not bigger, than the whole adult gaming scene.
 

desmosome

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Sep 5, 2018
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I don't get it really. What is the proposal? And what are these grey pictures?
 

おい!

Engaged Member
Mar 25, 2018
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Well considering a lot of devs already use Daz3d and Illusion assets as realistic sex dolls for their games, I cannot see why they would want to use anything else?:unsure:
 
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Carrera

Active Member
Jun 25, 2017
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I'm pretty sure they use existing models as references, not many people are gonna fork over 4grand for a doll much less use it for reference for software that they already have easy access to better material with.
 
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JLA_Moe

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Sep 9, 2021
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You mean as reference materials? If so, I doubt that many people on here actually use reference materials for their games. A lot rely on existing 3D characters or fairly limited game engines.

For people who draw, there is already A LOT of reference material available of real or cartoon people in various poses out there already, and there are even entire programs centered around it, so I think they are covered on that front.
Oh, yes. Reference materials. I'm sorry for not having described clearly. And thanks for your understanding. I'm a layperson for game developing and drawing. The information you provided help me a lot. Thank you again.
 

JLA_Moe

New Member
Sep 9, 2021
8
3
I think they want their dolls in games as promotion material, to get more sells. ;)



By the way, it should be the other way around: If they make dolls of the girls from games, I'm sure they'll find some people who would buy them. :unsure:
You are so sagacious. But I have known that it is not an easy thing, after having read the enthusiastic replies of all friends here. Maybe these manufactures need to hire full-time employees to do these content creations for them.
 

JLA_Moe

New Member
Sep 9, 2021
8
3
I really wonder what you mean by "use", and I really wonder how this would benefit to the doll industry.
I mean, game developers aren't 3D sculptors, therefore they wouldn't be able to recreate a model that looks like one of the doll. And even if they were, what would it be, how should it be used ?

Should they have to tell that "the mother is based on the realistic sex doll XYZ, while the big sister is based on ABC" ? What make the success of those dolls is the (relatively) heavy configuration, therefore it would mean nothing in the end. The introduction would looks like, "base X, boobs X, etc. Yeah, I customized it to looks like the character I wanted to create, and anyway you'll probably do the same because as much as you like the model I created, you'll always prefer it with a little more of this, and a little less of that".
Or should they include them in the game as effective sex doll ? But what would be the interest for the player to have a story when he'll be able to have sex with a lot of "virtually real women" and a "virtually realistic sex doll" ? They would never choose the last one, it present no interest because there's no human-like interaction with it.

The only viable option is Hagatagar 's one. Realistic sex dolls that looks like a character from a successful game. But even there, it would be a really limited market. To few exceptions, what people like in a girl from a game is her personality, or the in-game interactions, more than the way she looks. Take the girlfriend in WMV by example, the model used isn't intended to be "real human looking". Peoples like to fap to her in a game, but I doubt that many would like to have sex with her in real life ; even less with a realistic sex doll looking like her.
In the same time, how many authors would know how to correctly sell their rights ? A company would come, tell them, "Hey, here's US$ 10.000, in exchange give me the right to use the physic of 'this' character in your game, to make a realistic sex doll", and they would happily agree. For them it's a lot of money, but for the market it's a scam.

And finally, it wouldn't really sell. Just look at the porn industry. There's not this many pornstar that have a sex toy or a doll modeled as them. When it happen, it generally sell, but not enough for this to have become a habit. Only the mega successful pornstar have a big enough fan base for this, a fan base than not a single adult game creator, DarkCookie and Adeptus Steve included, are near to equal.
It's just a guess, but a reasonable one, their fan base is probably as big, if not bigger, than the whole adult gaming scene.
Sorry for not having described clearly. The word "refer" would be better. And thanks for your information.
 

JLA_Moe

New Member
Sep 9, 2021
8
3
Well considering a lot of devs already use Daz3d and Illusion assets as realistic sex dolls for their games, I cannot see why they would want to use anything else?:unsure:
Thanks for your enthusiastic replies. It's helpful for me.
 

JLA_Moe

New Member
Sep 9, 2021
8
3
I'm pretty sure they use existing models as references, not many people are gonna fork over 4grand for a doll much less use it for reference for software that they already have easy access to better material with.
Thanks for your enthusiastic replies.
 

zetsupetsu

Active Member
Dec 22, 2019
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Now that I think about it, if there is an option model a doll that will look similar to the popular female characters in here it might be purchased by some.

Since theyre 3D model renders, I think a doll version will look EXACTLY like them.

Imagine a Being a DIK Sage or Jill doll
Or Sophia from AWAM, D in DMD,
Or Milfy City's Caroline, with 1:1 proportions exactly from their respective games.

Since they're fictional characters in adult games it will be like the next best thing to be able to fuck them like this lol.
 
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shark_inna_hat

Active Member
Game Developer
Dec 25, 2018
703
2,722
So... use a sex doll photo in place of say a daz3d render for images in a vn?
That's just plain old crazy the dolls look uncanny almost like 3d renders from daz3d ;)
...but if someone is after a more stylized look? Well it just might work
5-minute-proof-o-concept ( meh?): doll.png
 

fidless

Engaged Member
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Game Developer
Oct 22, 2018
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There's no use for that.
1. Devs already work with 3D models who have bones and can move/change shape.
2. Using cheap/free software to model, make the environment is just easier and has a lot of extra options. (blend with environment/make emotions/lots of diversity in body shapes, hairs, etc., etc.
3. Who's gonna be a Ken? Male doll? Would be hard to explain to your wife why your garage is filled with sex dolls.
4. Hire a porn actor for your female doll or yourself? Wouldn't sit well with Patreon, Paypal, etc. Cost and all legality are just too much.
5. Those dolls cost too much. 2-4k for a single doll?
6. Game with dolls would look too weird. It would be something that no one asked.
7. As a reference for modeling? Most devs 99%+ use premade assets. The ones who make their own models, they don't need that. For posing probably you can get a decent irl model/sculpture for this specific reason for 20-200$ on ebay. Even so, I don't think the majority feels a need for that.

On the other hand, making a doll as a reference to the game character and sell to fans? The market is too small. Unless maybe you make some popular anime girls. Or actors/people, but I doubt you'll get any permission for that.
Otherwise, I doubt the sales would even cover production costs for a new product.

The only use I see is hiring a dev and providing him with free dolls to use to make a game that would market your sex dolls franchise. It'll be a niche thing, but if news outlets would pick it, it could be a good marketing stunt.
But I wonder if you could sell it. Steam etc. can have a problem with it.
 
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