In the past, in my school and student age, I wrote erotic stories for an erotic magazine. Lately I’ve been discovering visual novels porn games and I’ve played dozens of such games. Now I want to adapt my stories into visual novel games starting with taboo content. I have in my mind everything the game should look like but I neither know nor want to deal with programming or drawing pictures. So I need a programmer and a cartoonist who will turn scenes into a picture the way I imagine. Of course I am open to partnership and appreciation of ideas when creating a game.Give us examples of your ideas so people know what kind of work they would have to do and what exactly you are looking for in an artist or programmer.
I was primarily thinking of photorealistic 3D graphics but in the future I would like to try different styles. Stories include incest, teacher / student and homosexuality.What style are you looking for? Anime/Manga, classic comic style, photorealistic 3D graphics....? What kind of scenes are we talking about when you say "taboo content"? Futa, incest, bestiality, teacher/student, gangbanged nuns in chruch...? If you want to get serious about your idea and make it a real project you need to tell more about it so the right people who share your likes and style preferences become interested.
Yes Mr. Perfect, English is not my native but text will be fixed by Grammarly and controlled by native speaker at the end. I really wonder how you managed to understand what I wrote.You should specify which language you want to write in, because your English is shocking.
There are much more important things for reality check than complaining about spelling mistakes in free communication.It's not about being perfect, it's a reality check. You are setting some pretty high demands for any would be partners, so it's only right that they get to set some demands about you as well.
Plenty of people have, what they think are, good ideas, so people will need something that makes it worth partnering with you rather than all the others with brilliant ideas.
You can't use an algorithm to "fix" bad writing, and you certainly can't write anything remotely exciting or titillating if you're not *at least* a capable writer in the given language. I'm not sure whether you're very young or very stupid – in either case, you shouldn't be on this board and you shouldn't be trying to develop a game or write fiction without years of practice unless you take to English more suddenly and successfully than Nabokov did.Yes Mr. Perfect, English is not my native but text will be fixed by Grammarly and controlled by native speaker at the end. I really wonder how you managed to understand what I wrote.
You never seem to have heard of Grammarly for Google Chrome which is used even by native English speakers to write official documents, but it doesn’t matter. Throughout this story, the slightest problem is translating my text into correct English.You can't use an algorithm to "fix" bad writing, and you certainly can't write anything remotely exciting or titillating if you're not *at least* a capable writer in the given language. I'm not sure whether you're very young or very stupid – in either case, you shouldn't be on this board and you shouldn't be trying to develop a game or write fiction without years of practice unless you take to English more suddenly and successfully than Nabokov did.
Grammarly is absolute fucking garbage for its stated purpose - correcting *grammar* errors. Grammar errors are a tiny subset of writing problems. If you think something like Grammarly or Google Translate can effectively translate a videogame, you are an idiot who should not be writing videogames.You never seem to have heard of Grammarly for Google Chrome which is used even by native English speakers to write official documents, but it doesn’t matter. Throughout this story, the slightest problem is translating my text into correct English.
I'm sorry this conversation went in the wrong tone. I'm sure you had good intentions but you caught me on the wrong leg.
Only idiot here who thinking that only native english speakers can be writer - is youGrammarly is absolute fucking garbage for its stated purpose - correcting *grammar* errors. Grammar errors are a tiny subset of writing problems. If you think something like Grammarly or Google Translate can effectively translate a videogame, you are an idiot who should not be writing videogames.
Definitely the text will be controlled by English language experts so I don’t see any problem. I also want the game to be multilingual, at least 4-5 of the world’s most popular languages. Do you think it is better to use American or British English?Well I don't think it's all about grammar anyway.
I'm a native English speaker and I think my grammar is pretty good, but all the time I meet other native English speakers whose grammar is terrible.
The difference is that their terrible grammar is still authentically English, even though it's bad.
So there's bad English grammar and there's bad attempted English grammar, and they're not always the same thing.
And by the way, the expression is to get off on the wrong foot (not leg).
Not wanting to be mean, just saying.
Thank youWell, if the game is set in America then use American English.
If it's set in Britain then use British English.
And if it's elsewhere and it's a commercial decision then use American English, simply because America is a bigger market.