I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "game/scripts/screens.rpy", line 918, in execute
screen history():
File "game/scripts/screens.rpy", line 918, in execute
screen history():
File "game/scripts/screens.rpy", line 925, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/scripts/screens.rpy", line 456, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/screens.rpy", line 456, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/screens.rpy", line 465, in execute
frame:
File "game/scripts/screens.rpy", line 468, in execute
hbox:
File "game/scripts/screens.rpy", line 474, in execute
frame:
File "game/scripts/screens.rpy", line 477, in execute
if scroll == "viewport":
File "game/scripts/screens.rpy", line 493, in execute
vpgrid:
File "game/scripts/screens.rpy", line 504, in execute
transclude
File "game/scripts/screens.rpy", line 925, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/scripts/screens.rpy", line 929, in execute
for h in _history_list:
File "game/scripts/screens.rpy", line 931, in execute
window:
File "game/scripts/screens.rpy", line 934, in execute
has fixed:
File "game/scripts/screens.rpy", line 948, in execute
$ what = renpy.filter_text_traits(h.what, allow=gui.history_allow_traits)
File "game/scripts/screens.rpy", line 948, in <module>
$ what = renpy.filter_text_traits(h.what, allow=gui.history_allow_traits)
AttributeError: 'module' object has no attribute 'filter_text_traits'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 170, in script
$ ui.interact()
File "renpy/ast.py", line 1133, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1049, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 170, in <module>
$ ui.interact()
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "renpy/display/core.py", line 3804, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 451, in visit_all
callback(self)
File "renpy/display/core.py", line 3804, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 462, in per_interact
self.update()
File "renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/scripts/screens.rpy", line 918, in execute
screen history():
File "game/scripts/screens.rpy", line 918, in execute
screen history():
File "game/scripts/screens.rpy", line 925, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/scripts/screens.rpy", line 456, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/screens.rpy", line 456, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/screens.rpy", line 465, in execute
frame:
File "game/scripts/screens.rpy", line 468, in execute
hbox:
File "game/scripts/screens.rpy", line 474, in execute
frame:
File "game/scripts/screens.rpy", line 477, in execute
if scroll == "viewport":
File "game/scripts/screens.rpy", line 493, in execute
vpgrid:
File "game/scripts/screens.rpy", line 504, in execute
transclude
File "game/scripts/screens.rpy", line 925, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/scripts/screens.rpy", line 929, in execute
for h in _history_list:
File "game/scripts/screens.rpy", line 931, in execute
window:
File "game/scripts/screens.rpy", line 934, in execute
has fixed:
File "game/scripts/screens.rpy", line 948, in execute
$ what = renpy.filter_text_traits(h.what, allow=gui.history_allow_traits)
File "game/scripts/screens.rpy", line 948, in <module>
$ what = renpy.filter_text_traits(h.what, allow=gui.history_allow_traits)
AttributeError: 'module' object has no attribute 'filter_text_traits'