Sounds neat, I like how you're mods add to the game. It seems like a shame that panties aren't that valuable in my opinion. I'm eager to see this update! I do fear that your new planned system may make the whole activity too risky. Losing prestige and affection seems rough.
I've enjoyed the brothel update, as it gives a new use for the vast wealth you can accumulate besides bribes. It probably should be locked behind some PTA votes, as it seems pretty silly that they're all willing at the start. Maybe have a vote that allows the option for girls to work, and a vote that makes it mandatory? I'm not sure if it is possible to mod PTA votes yet, I'm not knowledgeable with Renpy.
Thank you. I'm glad you like it. I try to build things people might find useful. I'm also thinking of doing a small change to the info mod, to make the button a bit less intrusive, but right now, it's an aesthetic thing. It can wait for the time being.
Panties can be valuable depending on the sponsors you use. Some sponsors ask for them more often than others, it's just another aspect of the 'economy' with the sponsors. For me personally, I usually use only six sponsors, but I do call them in addition to regular jobs. I just don't want to spend days dealing with them. But you can have ten, twelve sponsors, more probably, I think the most I have tested was twelve, which I found it difficult to stay in touch with all of them. Just not enough hours in the day. But everybody has their own way of playing.
I've been looking at more serious consequences as an off-set to people pushing their luck trying too often. The set-up now has a scale, the first fails, you get out with some affection loss and fear gain. More serious consequences for being in the house longer, which also increases the chances of them waking up and catching you in their house.
I'm trying to set it up so there is a reasonably good chance of getting in, getting one pair from one of them, and getting out with no consequences. As long as their fear isn't too high, you can get in easily enough.
It's the whole creeping around in their house that increases the chances of getting nabbed. So the threshold for the attribute drops with each attempt, until you stop or change rooms. So the first attempt might look at fear above 75, below that, success, above it failure. Next attempt might be 60, then 30, then 15. If I use an 'and' in the argument, I can add another attribute to check for the later ones, to decide on how serious a fail it is. I have multiple potential branches I'm "storyboarding" on an Apache Open Office spreadsheet. It helps keep track them. Then the system is the same, only using a different attribute. I've used fear for one, I might use the same for the other, or build in a combination for both, say, fear and corruption or fear and affection. So they might wake up, but pretend they're sleeping, quietly say to take what you have and go. Much lower grade fail, or success, depending on perspective. There will be a fear increase, but only for the one that caught you.
I have also already changed the max loss to school prestige to 1 point for a lockpicking fail, and a max of 3 points if you get caught inside. The latter is a random loss of 1 to 3 points, so it might not be too severe. For the really serious fail, I was thinking of a bribery option, with the player refusing to pay a bribe, or just otherwise being a defiant jerk. Then they go ahead and call the cops and the school takes the big hit. I'm also thinking of making that one of two major fails in the daughter's room only. With the idea being that mom "hears a noise" and wakes up. In her investigation, she finds you in her daughter's room, her daughter wakes up, and you're caught. You are offered a chance to bribe them, if you refuse, catastrophic ending. The other endings would be more similar to the other major fail, where you flee the house, take a few hours to lose the cops, and keep whatever panties you had already taken. I might also make the catastrophic ending less impactful. Much will require some testing before I decide if I'm being too harsh. I may go with a stiff financial penalty and less severe, though still significant, loss of prestige for the school, due to the scandal. I am open to suggestions since I'm still early in development. For now, it's time to go try to get my traditional five or so hours of sleep... one day I'll break through six again...