The new revamp isn't too shabby but the only thing I want is a specific fast-travel system when traveling down a specific area when returning back to base. Like completing the said arena and giving an open option to skip the whole thing entirely. I like the challenge but it can get repetitive to a point.
I think what the game lack of is audacity
Yet, maybe it's tied to Dev's schedule,
this version seemed to be a bit rushed,
like trying to sew everything together all at once
Issue like that would likely be solved by having story progression & more towns/hubs area to explore
And as fun/challenging as modes like "arena",
it should also drop/give player reward upon completion
P.s. Atm, arena areas can totally be passed if you just keep kiting those mobs and not get caught
Til the BGM ends, you could just leave the area via any exits