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Others - Zoctongo:LustGuns2 [v0.1.0.2 Alpha Test] [Zoctongo]

  1. 3.00 star(s)

    l_i_m_e

    This guy is strange. He has gone through so many iterations of this game and none of it really makes sense. Right now there is less content then there was before.

    Characters you fuck are no longer possible. And the game design is unnecessary for what this is. It use to try and be a doom shooter. Then he scraped that for mini games instead. Then he scrapped the art for said mini games for pixel art. Which is just a blob enemy now. Hell the sprites are now cube characters instead of their art. They still display the overworld art but you have to walk up to them. Everything is governed by a day and night cycle which is fine. But why? There is a town you can explore in 3d. Why?

    There is passion and genuinely has some really good expressive art. The issue is he doesn't stick to a vision on what this game should be. Is it a doom shooter? No, not anymore. Is it a dating sim? No because he constantly cuts and reset progressions for the main character and all other supporting characters. Then what is it? I honestly have no idea. It's not bad. But there is no consistency or plan for this game
  2. 4.00 star(s)

    LateParty

    I'll put 4 stars out of good will, the creator clearly is passionate about this and is always reworking his games... though he often abandons them and stops working on them, still credit where is due his stuff tends to be good on the art-style.
    What is not so good is... everything else.

    The gameplay is quite tedious to be honest, the minigames the same and for some reason there's a night/day segments with cutscenes and what have you.
    This could just be a point and click game, honestly?
    Why do we have an overworld to explore if all combat is done through minigames? There's no reason for this Doom setup.
    In principle, I can see where he is coming from but in practice it just doesn't work.
    The porn is great, absolutely amazing, love everything about it.
    The writing is... it's a porn game, come on, who cares.
    The gameplay is just tedious though, I think the minigames can be theoretically fine in a vacuum but the "exploration" it's just in the way, always has been.
    Personally I'd suggest to just drop the entire first person-shooter camera, make it a simple point and click game, ditch the day/night scenarios and just stick to simple stuff.
    If you really want to keep the format... fine but things like day/night still are kinda pointless, every mechanic you add should come with either something fun gameplay wise or some porn... and by "some" I mean "more than 1 scene".

    Again, 4 star to motivate the developer but currently this game has the grind of many html or renpy games only that you can't spamclick things but have to move around in first person.
  3. 4.00 star(s)

    ikxmootix

    Since the game is still in the early phases I'm gonna give it some slack. I overall enjoyed playing it, although too short right now. But that's a good thing. Looking forward to the next updates.

    Summary:
    Good art , good animation, decent gameplay. I see great potential in this game. Just focus on the home milf and you will surely be successful.
  4. 3.00 star(s)

    Pink_Dragon

    I'll also throw my Review into this. I think the game is fairly good and on the right track with only very minor hiccups holding it back.

    (These are just my thoughts on this current build, I have no knowledge or opinion on whatever dev hell this game has been through thus far or sweeping changes that had been made to this point.)

    Navigation:
    A major priority should really be a map. Even if the settlement is small too many buildings and entrances look the same and even after memorizing it I still entered the wrong place a couple of times. Until more detail goes into the environments to distinguish them from one another a either a map you can pull up or a real time minim map with labels would go a LONG way.

    Minigame/Event:
    I don't know if this is a permanent stay or a placeholder proof of concept but that timing minigame for the hunting and chores is really cumbersome. Primarily the need to hit the Z key to perform the action.
    When you already have a WASD movement scheme it would be a lot more intuitive to bind the action to E since that already the standard activate button. If there is fear of players accidentally double tapping at least binding it to Space Bar or Mouse 1 makes it a lot more comfortable and intuitive.

    Someone also mentioned the screen shake when you activate the action button. I also agree the screen shake is unnecessary and extremely jarring. I think it would be fine if it shook only when you failed to show that you messed up. But a successful action should just come with a satisfying confirm sound and move on. There already is a counter and the rewards pop-up on screen to show positive reinforcement you don't need more.

    Dialogue:
    By far the biggest point of contention and rightfully so. Its perfectly fine to have a wacky charming scenario that really makes no sense. Most of us are here to just beat off to hot images. But if you're going to have any speech at all it should at least be concise with the world you are building.

    The Emojis are just too much. They can be fine when you REALLY want to express a certain tone for a particular speech but having them all over the place is visually grating.
    Also, PLEASE I hope they ease up on the sound effects, they can be fun and engaging at points that really want to call attention but using them so often during speech is too much garbage noise for no reason. It doesn't improve or accentuate anything its just fucking around with a sound board and makes me want to skip most of it.
    Lastly, the aggressive amount of screen shaking is almost as frustrating. There are places where the screen shakes where it honestly doesnt make sense and even in places it does, like when you get knocked to the ground, it far too agressive for too long. Reduce the shake a bit and I think it will turn out much better.

    I don't know if its a coding error, but the closing parentheses littered through out speech boxes are just odd and really need to be ironed out.

    I also have to imagine that English is probably not the Dev's first language, grammar aside most of the dialogue lacks a lot of proper phrasing and just jet streams from one sentence into another without proper breaks or structure. Even a erratic conversation can still feel natural with a proper dialog but this build seems devoid of it in any conversation. I hope it get fixed as it progresses.

    Interactivity:
    One thing that wasn't brought up is how you interact with all the NPCs and events. I don't think having to move all up into their sprites is very good. There is already an interact button for a reason. I would much prefer pointing my sights in their direction and clicking a button initiate their dialog or even bring up their CG just fine. Its too awkward having to maneuver into an NPC to figure out if they have something new.

    Overall I like the game's concept and think it has a lot of Upward momentum. The CGS are hot, I think the animation is great, designs are fine for a story about lusting up all the bimbos in town. But, there are quite a few basic game design failings that make me worried.

    Missing features that can be added later are fine but the control scheme and esthetic choices, that I can't imagine were anything other than deliberate, need to be ironed out for a better user experince.
  5. 4.00 star(s)

    Pierreheh

    Its a good start

    The dev is cooking something, but it too early to give a 5 stars.

    Might be just me, but I think the dev have a begining to his story, but not an end yet? Its important to have both already in mind before building a world. But overall, its going places! (y)

    Pros:(y)
    1. Characters are sexy as hell
    2. Animation look good (even if there's 2 or 3 scene)
    3. Quest log
    4. Advance time
    5. choice between love and lust
    6. You can change the relation witht the Lanlady
    Cons:(n)
    1. We are just at the begining of the game, I wont write any cons

    I think we will have a much more fun playing in an update or 2.
  6. 5.00 star(s)

    latx

    The game is fun and silly, but most importantly, the animations and art style is what makes this, and most his other games, amazing

    I can't wait to see what this person has in store for us in the future
  7. 1.00 star(s)

    90o-o09

    the game literally has become trash and the developers didnt even try to correct it. got 6900 xt so its not i have an old shitty gpu but still the game is bugged on amd devices. supported them for months but this is the shit i get. i dont reccoment putting money or time into this game because all they ever do is dissapoint
  8. 1.00 star(s)

    Jimmy Two Times

    This game gets worst and worst with each update. From grammar to story, it is a complete mess now. It's a shame because I thought it had great potential when I played the early versions. The worst thing is that the art style and design turned from minimalistic and cute to horrid, misshapen and malformed debacle we have now. This is beyond saving in my honest opinion and I wouldn't hold my breath for the full release. Stay away from this if you value your time and sanity.
  9. 5.00 star(s)

    irreverent69

    Alright I need to throw my hat in the ring.

    First things first, start to finish not a single bug, not sure if that's updates or not but the reviews complaining about that are having what we in the bizz call a "skill issue"!

    This games got more personality in the first 30 seconds then 98% of the cookie cutter crap you see in the porn game genre. Its quirky and fun, its got that Doom style to it. It runs great, there's a bit of a learning curve with the UI but nothing anyone with the IQ of a banana couldn't figure out. So far the sexy stuff isn't just the same horse shit we get shovelled with each new porn game. Our boy Mr. MC loves him some ass, he dreams about the texture, A type A personality stop and Smell that Butt Hole kinda guy. I can get Behind that kinda drive in life.

    Dev if you read these my only piece of advice aside from stick with it is, crush the ENTIRE story line of the "landlady" character. Don't try to roll out 5 different characters all with half baked scenes. Do one thing great, finish it, and move on. Other then that hopefully the skill issue reviewers will come back and update their reviews .

    GL
  10. 2.00 star(s)

    DowSector

    Nothing to say about it realy. Very little activity in game with boring grind-to-fuck system and wery few animations. This game is in development for so long and it's have so litle to offer that it's ridiculos. And the worst thing is that DEMO looking game have a content beyond paywall in it which is laughably bad.
  11. 1.00 star(s)

    marisa32

    Graphical issues, I can't see anything. No explanation, no settings, nothing. How am I supposed to play ? Nothing makes sense. This is cash grab, don't waste time downloading that. Cannot change the graphical settings nor anything relevant. If the game is fixed one day, I may try again but in such a state, there is nothing to play here.
  12. 1.00 star(s)

    yiffzombie

    Unplayable. There is constant graphical glitches that make the game, as I said, unplayable. I have browsed the thread and tried the fixes people of have suggested, and they have, at best, done nothing, and at worst, made the game unlaunchable. Wish I could say more, but that has been my experience so far.
  13. 1.00 star(s)

    anoni54a

    The game is simple but not very fun, I think it will be abandoned in a year or maybe less, hopefully not but I don't see much future for the game. The scenes are poor and very few with an element of incest with little originality
  14. 3.00 star(s)

    Thot Patrol

    Pretty alright. It's a bit goofy funny, which isn't bad. It plays like a (old-school) DOOM clone. So far there's only two demons and three total scenes with the LandLady. The H scenes aren't all that bad, just the character's penis is pretty exaggerated. Which some people do actually like, but I find it goofy. The LandLady is thick af, pretty good. The text needs to be revised. Shouldn't split words that go down into the next line (i.e. the word "what", the "w" being on the end of one line and the "hat" being on the start of the next line), makes it a bit hard to read. Pretty much all the buildings are empty and useless. There is a (potential) store, but nothing's in there

    [v0.6]
  15. 5.00 star(s)

    Fhriz

    version 0.5 test:
    The game has few quests for now, but has a lot of potential.
    The art looks good for me (except for the ai generated art, that i personally dont like) and the story is simple.
    i havent see any invisible wall bug :unsure: so i think it has been corrected.
    I would recommend but maybe wait a while longer if you don't like unfinished games.

    Will keep my eye on this.
  16. 1.00 star(s)

    balaboluch

    Another update and another piece of trash code. The walls were transparent before, and they remain so. Why does the author upload updates without even checking their functionality? This imitation (I can't call it a game) is a clear demonstration of how most developers treat the end-user, adding a couple of new features, not optimizing anything, and just milking Patreon subscribers. If I wrote projects at my job the way this author and similar ones do, I'd be fired. So, the author doesn't even deserve 1 star in the rating.
  17. 5.00 star(s)

    dozo2022

    I think this game is gonna be a classic if the dev sticks to it. It reminds me of the hentai mod for Doom I & II. So far it's in the very early stages of development, there is no actually FP shooting in play yet, but it is first person much like old 90s FPS games. The mother is f***kingggg hoooot as hell. I'm willing to bet this is gonna be a classic once it picks up great momentum. Keep it up dev.
  18. 3.00 star(s)

    anon280

    v0.3 Alpha Test

    The game is in alpha so it's being reviewed on that premise.
    This review is more for the developer but can be of use to a player so I wrote it for both in mind.


    Currently, the game's strong suite is it's art. But everything is very much in development.

    Art
    dev's artstyle is signature from what i've seen of his other games - that includes his signature scrappiness. idk if you'd want to polish/neaten the art or just leave it like this, either could work once there's enough art
    • drawings are good although i think it could neaten up so characters' facial features are more pronounced/detailed
    • animation is good
      • except for titfuck by teacher, more frame could solve this and remove the torso expansion effect
    • some 3d objects like in bathroom would need the hand drawn style too
    H Content
    3 character: all are progressing events, most with Landlady, 2 with purple alien, 1 with teacher
    • i like the ass lusting MC has for his Landlady and the progressing scenes for it - keep it going(y)
    • very nicely drawn booty, the way the cleft curves indicating how jammed together those cheeks are
    • don't care for the other scenes with alien and teacher
      • but the tits were also nicely drawn on teacher, gumdrop nips~
    • missing art (via preview images on thread) = misleading game - did not encounter the cowgirl/riding scene
    Gameplay
    the game is currently a "run around to view short scenes". I'm not sure of the direction it will go in regards to if it would have stats or combat.

    Navigation
    • moving around the 2d/3d space is easy and with the running, bike and bike acceleration, there's no issue of wasted time
    • game does the luxury of transporting you back home after a scene outside home
    • all doors look the same in house made for exploring a nuisance
      • note for players/testers:
        • MC's door has a green carpet
        • the time of day for each quest is shown on the left of the text
    • +1 for having a "no more content" notice once you've played through it all
    bug: can ride bike in school
    UI and Sound
    • 1+ for to-the-point QoL features
      • rename relationship with Landlady on menu
      • mouse hover hide icon to hide text
    • no exit game button
    • use of sound where present was good - hopefully some can be added for H scenes
    Writing
    currently nothing but an intro of MC.
    Getting a writer to do the story part for you may be beneficial so you can stay focused on the art and game - there doesn't need to have some deep intricate plot but at least having story is better than having none
    • English will need work
      • some small things than can be fixed for now:
        • quest info: "come to [Landlady]" > "come" should be "go"
        • irrelevant close bracket < ) > at end of sentences should be removed
    • there'll need to have unique dialogue for each repeat of event as you progress, instead of the same thing being said over and over

    With more updates, time will tell how this shapes out. I like the stuff with the Landlady, there were no horrible bugs and everything else is just a work-in progress.

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