I liked the first Zombie's retreat so I was looking forward to more, and found myself rather disapointed.
One of the biggest problems is the decision to expand the game's world. While a larger map might seem like a good idea, it actually detracts from the sense of threat and isolation that made the original so compelling. The vast spaces often feel empty and make encounters with zombies less frequent and less believable, diminishing the tension that is crucial in a survival horror game.
The fact that the zombies don't respawn also takes away any sense of danger.
The characters, especially the girls, feel less interesting and have weaker connections to the main hero. The protagonist himself is ... well... let's just say personality was never a defining trait of these kinds of characters. However this one adds a really stupid looking out of place design to him making it harder to take the story seriously.
With a camp, a small neighborhood, and an underground city, there are more survivors than zombies. This abundance of survivors undermines the sense of danger and isolation that is vital for a compelling survival horror experience.
The story is drawn out and lacks direction, making it hard to stay invested and the character interactions are shallow, rewarding the hero with sex for completing the most minor of favors.
Overall, "Zombie's Retreat 2: Gridlocked" is a letdown. It fails to build anything interesting on the foundation of the first game and leaves much to be desired. I hope future updates bring more innovation and polish.
One of the biggest problems is the decision to expand the game's world. While a larger map might seem like a good idea, it actually detracts from the sense of threat and isolation that made the original so compelling. The vast spaces often feel empty and make encounters with zombies less frequent and less believable, diminishing the tension that is crucial in a survival horror game.
The fact that the zombies don't respawn also takes away any sense of danger.
The characters, especially the girls, feel less interesting and have weaker connections to the main hero. The protagonist himself is ... well... let's just say personality was never a defining trait of these kinds of characters. However this one adds a really stupid looking out of place design to him making it harder to take the story seriously.
With a camp, a small neighborhood, and an underground city, there are more survivors than zombies. This abundance of survivors undermines the sense of danger and isolation that is vital for a compelling survival horror experience.
The story is drawn out and lacks direction, making it hard to stay invested and the character interactions are shallow, rewarding the hero with sex for completing the most minor of favors.
Overall, "Zombie's Retreat 2: Gridlocked" is a letdown. It fails to build anything interesting on the foundation of the first game and leaves much to be desired. I hope future updates bring more innovation and polish.