I get a ton of lag when there's water on the map, the more water the worse it gets (which means the sewers are borderline unplayable). Did anyone else come across this? At first it seemed like my CPU was farting itself (it's being used way more than RAM) but the rpgm client is the only thing lagging, I can open a bunch of other stuff that's demanding of the CPU without any issues. In the first game of the series it also lagged by the lake.
Edit: just tested updating NW.js and it didn't solve it
Edit: just tested updating NW.js and it didn't solve it
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