Hi,
So just an idea that I had that I'd love feedback on from game devs out there.
If I created python classes that would allow you to use on-the-fly generated AI content in your novels would you use it?
And more interestingly is how much would it be worth to you?
ex: You could generate responses to the MC's dialogue/choices that would be completely different every time you run the game. Or perhaps a turn based puzzle so that you could play a game of chess with your love interest. Or perhaps change the context of a scene based on previous choices (without having to use a string of variables) Or automatically set the MC's path based on more then just previous choices?
So just an idea that I had that I'd love feedback on from game devs out there.
If I created python classes that would allow you to use on-the-fly generated AI content in your novels would you use it?
And more interestingly is how much would it be worth to you?
ex: You could generate responses to the MC's dialogue/choices that would be completely different every time you run the game. Or perhaps a turn based puzzle so that you could play a game of chess with your love interest. Or perhaps change the context of a scene based on previous choices (without having to use a string of variables) Or automatically set the MC's path based on more then just previous choices?