- Nov 9, 2022
- 529
- 721
No; I apologize. I was kidding. When all software programs are executed, three numbers are eventually assigned to each pixel to designate a color (in what is called "true color") but I do not know a single thing about how these games are developed from any practical point of view. I know a little about algorithms used with regard to raytracing scenes and radiosity (which is not EK's style) but you are more knowledgeable about the issues involved here.I am sorry but I am a complete noob. I just want to create a visual novel myself and 3D games ain't my think. I like the art of this game and GGGB. So, how does this whole thing work? Do EK use a program like Toon Boom harmony and simply choose body position for each Character? I don't care about coloring at the moment. I just want to understand how is it done in general? Don't they just use rigged characters and that's it or what?