- Jul 26, 2017
- 56
- 26
Hey guys
So while I have been in the community for a short time I have been lurking for quite a while and ironically I found my recent interest in sexy games while I was working on art and story-writing for a not-lewd indie game that never went anywhere after the main guy decided to find himself.
I have been browsing around and because I am insufferable started getting ideas for a game that I have started calling "F-Mondays" centered around a guy from IT who wants to bang his co workers. Oddly enough I have fleshed out quite a bit of my ideas down to the daily schedule of the characters, ideas about their storylines and personalities as well as the mechanics I want to use etc.
I feel like I might be onto a decent one and I was thinking I'd really like to do it with Ren'Py since modding those games for fun has gotten me decently familiar with how to work in it and my fav's as of late are all Ren'Py.
I'm posting because I wanted to get a feel from you lovely lovely people on how I should/could pursue this and if the idea sounds fun. The PRIMARY reason I am posting is because I am god damn mother fucking sick of building 2d assets with adobe, its probably the old ass version I am stuck on but I am tired of brushes doing whatever they feel like today etc. I wanted to see if anyone had any suggestions of decent illustration software that won't make me want to kill myself and that isn't going to work only if I have a drawing pad... I had one once I don't have the cash at the moment but something that isn't a total nightmare to use without one would be nice.
I'm choosing 2d because while 2 of my top3 favorites are 3d I'm too much of a DIYer and I have specific visions in my head. A confession, I come from fine art styles that don't translate too well into this kinda stuff and it has worked pretty well so far but I need to find a good style so any input on preferences like model ratios, more vs less cartoony etc would be appreciated.
Thanks all Zen out--
So while I have been in the community for a short time I have been lurking for quite a while and ironically I found my recent interest in sexy games while I was working on art and story-writing for a not-lewd indie game that never went anywhere after the main guy decided to find himself.
I have been browsing around and because I am insufferable started getting ideas for a game that I have started calling "F-Mondays" centered around a guy from IT who wants to bang his co workers. Oddly enough I have fleshed out quite a bit of my ideas down to the daily schedule of the characters, ideas about their storylines and personalities as well as the mechanics I want to use etc.
I feel like I might be onto a decent one and I was thinking I'd really like to do it with Ren'Py since modding those games for fun has gotten me decently familiar with how to work in it and my fav's as of late are all Ren'Py.
I'm posting because I wanted to get a feel from you lovely lovely people on how I should/could pursue this and if the idea sounds fun. The PRIMARY reason I am posting is because I am god damn mother fucking sick of building 2d assets with adobe, its probably the old ass version I am stuck on but I am tired of brushes doing whatever they feel like today etc. I wanted to see if anyone had any suggestions of decent illustration software that won't make me want to kill myself and that isn't going to work only if I have a drawing pad... I had one once I don't have the cash at the moment but something that isn't a total nightmare to use without one would be nice.
I'm choosing 2d because while 2 of my top3 favorites are 3d I'm too much of a DIYer and I have specific visions in my head. A confession, I come from fine art styles that don't translate too well into this kinda stuff and it has worked pretty well so far but I need to find a good style so any input on preferences like model ratios, more vs less cartoony etc would be appreciated.
Thanks all Zen out--