I don't really know which mod is that bcs I'm into that thing.And what for one can you give me where can i downlaod this how is the name fromthis pelase tell me.
No help why.
Is there a difference between using this method compared to using the Dynamic Bone Collider for the butt jiggle?Attached are the example.
You can mix both of them to make simple collision based jiggle. Or if you dont need the collision, I think you can configure the butt jiggle in chara making since both butt and breast have dynamic bones.
There is none.Is there a difference between using this method compared to using the Dynamic Bone Collider for the butt jiggle?
Gaze control is a toggle for 5 different modes:How does this Gaze Control actually work? I've tried messing with it but I'm just not getting it. Anyone willing to give me a primer? Thanks!
Would you be willing to explain the "DETAILS" options and how to use it? That's actually the part I am confused about as I suspected it did what you described but I couldn't figure out how to do it. Thanks.Plus the "Details" options sets the range for how much the eyes can turn left, right, up and down. Naturally, there are other additional categories to fine tune how the eyes look to set their convergence for example. You want this because different heads come with different eye ranges: some heads can't get their eyes look all the way to the right; hence you come to this menu and override the defaults.
Hi!Has anyone made a manual or explainer for graphicsmod? Like what all the controls do? If so, can some kind soul please link it to me?
That's brilliant. But why can't I access more HS2 stuff? When I go to the main thread there's no posts. Any idea? It looks like this is only a part of their tutorials and I want to see what else they put in. ThanksHi!
I saw a detailed description in Arca but it is in Korean. you can use a traslator.
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Hey, I had a similar experience a while ago, and the the solution is surprisingly simple.Hi
I made a character with a lip piercing but I have no idea how to sync the accessory with the mouth movement, I tried parenting it to the lower mouth but it doesn't seem to change anything. Any help would be greatly appreciated
Dude you are awesome, thanksHey, I had a similar experience a while ago, and the the solution is surprisingly simple.
1. Move the accessory to where you want it.
2. Click "Advance Parent" under the Mods tab of the accessory (you can see it in the screenshot you uploaded).
3. This'll open a window. You'll see shortcuts to different areas of you character's body.
4. In this case, click "Head (Lips & Eyebrows)".
5. Underneath, you should see an option that says "o_head". Click it.
6. At the bottom of the window, click "Attach to Selected Parent: o_head".
7. Finally, click "Select Closest Vertex".
This attaches your accessory to a specific vertex on your character's mesh, meaning it'll follow the vertex as your character's mouth moves. Test it out using different mouth poses.
Hope this helps!
Change the speed in the fluid properties.Can anyone with some knowledge of fluid mod tell me how they managed to get it to follow a path in this scene? I've spent 30 min on it already and can't figure out how they did it. I've moved the male character around and the fluid still shoots based on where he's aiming. I've only ever been able to get the fluids to fall straight down unless I use a collider but this scene doesn't have any, so it's not that. Game changer for me if I can learn what they did. Thanks.
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You need to reassign everything from scratch. I mean everything that linked to the character. Also, since you were mentioned the scene is using timeline, you might need to break down the timeline data to reassign the new character animation. I wont go too deep as I dont use timeline, but in principle what you need to do is just reassigning. Its tedious but if you dont mind it, then thats your answer.I downloaded an animated scene with 2 male chars. Is there a way to change one of the male chars to a female?
I know that we can just Add > Girls > "Change character" if the char is the same gender, but the "Change character" button is greyed out when the genders are different. The scene uses both timeline and linked pistons to animate.
Pick the character, save their pose (pic 01). Open the character you want, go to poses, select the pose you just saved (pic 02). Put them in the position of the character you're replacing. Done.I downloaded an animated scene with 2 male chars. Is there a way to change one of the male chars to a female?
I know that we can just Add > Girls > "Change character" if the char is the same gender, but the "Change character" button is greyed out when the genders are different. The scene uses both timeline and linked pistons to animate.