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1.70 star(s) 3 Votes

Funky_A

Newbie
Jan 25, 2024
27
48
Good effort, I tried a renpy build some years ago, for fun, but the way the images are stored in the original game is messy. Let's hope you will continue with this
 

buktccbfc71

Engaged Member
Dec 30, 2020
2,911
3,077
The release was to see how people reacted to the Navigation which is in parity with the Unity version, it has no completed scenes.

The test was successful in seeing how people hate the navigation and give me an ability to change gears on designing a new one that will be enjoyed by Ren'py users.

The reason the game is bloated is due to keeping all the images exported from the original in it, that should have not happened and should have removed them to complete this small test build.

Do want to mention again that this test was posted in the original game thread and was not meant to have it's own page as just wanted feedback on the Nav.

The fact the this page exists is not a bad thing, it has also shown that there are players of the original that have come to take a look and players that have yet to play the original due to it being in Unity.

The interest has me working on trying to release a version by end of the month that will have some of the content and be playable.

Would like to apologize for those that turned out and met a very early release, that has some bugs (some where known and should have remove access to them, a couple that were just missed as dialogue was tested).
Thank you for your work and understanding of the players. :) "WORK ON MISTAKES". (y)We will monitor and support.:love:;)
 

DarkClone

Newbie
Oct 15, 2017
74
463
screen1.png screen2.png screen3.png screen4.png
Above is the test for the inventory system, it uses the drag drop system in renpy, it is not fully functioning as it has some kirks but hope to fix those as learn more about Renpy and Python.
 
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pkingesq

New Member
Aug 11, 2020
12
3
Hi Love this game, got to the same part in the original though where need to move rooms in sequence and at speed to lock Alex in Bathroom, like the original I simply cannot move the mouse quick enough and the keys that are referred to iin the original walkthrough seem not to work either, is there anyway to skip this part or slow it down to allow more time to carry out the locking and unlocking of doors please. Would love to see this continued. Cheers for the great work so far
 

DarkClone

Newbie
Oct 15, 2017
74
463
Hey DarkClone, excellent work porting this to Renpy. When can we expect a stable release?
Working on it constantly but slow at times due to still learning both Python and Renpy, know enough of both to get me in trouble like you saw in a lot of comments, also see a lot of kirks when you use python in some areas of Renpy where have to stop and figure out what is causing it.

Hope to have a release around two weeks for now where it will have enough content to make people happy but also more renpy type of navigation.

If you are expecting the sandbox, well for that one it might be more end of month as I use some of the pieces from the version i'm working on to provide an option to play either type.
 

mightbgodlike

Newbie
Jul 14, 2017
35
50
going into the bathroom and opening the drawer crashes the game and gives the error:


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/locations/firicor.rpy", line 3, in script call
call screen firicor_arr
File "game/scripts/locations/basement.rpy", line 3, in script call
call screen basement_rr
File "game/scripts/locations/ro23.rpy", line 149, in script
call screen bathro23_arr
ScriptError: could not find label 'graytowel'.

same for trying to go to the villa:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/locations/firicor.rpy", line 3, in script call
call screen firicor_arr
File "game/scripts/locations/basement.rpy", line 3, in script call
call screen basement_rr
File "game/scripts/locations/basement.rpy", line 3, in script call
call screen basement_rr
File "game/scripts/locations/filecor.rpy", line 3, in script call
call screen filecor_arr
File "game/scripts/locations/selecor.rpy", line 3, in script call
call screen selecor_arr
File "game/scripts/locations/street.rpy", line 3, in script
call screen street_arr
ScriptError: could not find label 'acrovilla'.
 
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ReVo15

Newbie
Aug 23, 2020
53
34
In android the whole navigation works, idk if there is any interaction on objects, other than room doors and elecators and obviously the arrows. The only problem I noticed: The game crash when I click arrow to villa. You should also add basic names for mother and aunt, just Mother and Aunt.

I can't wait for full version and hope there will be android full version too.

Tbh I never knew about this game until u posted the remake version of it. I probably gonna try the original one because it seems hot and whole hotel of horny milfs? I'm in man. Sadly that original doesn't have android port.
 

TheDavyJones

Member
Dec 26, 2019
167
155
I just started the game, and after I go to room 22-23 as instruction to find the mom and aunt, no one or nothing is there to interact with. stuck.
 

DarkClone

Newbie
Oct 15, 2017
74
463
Please be aware that this version has not content it was a test of the navigation system, working on the next version still and will let post here when it is out.
 

DarkClone

Newbie
Oct 15, 2017
74
463
Sorry to say but there will be a delay on releasing as still having some issue with the inventory system that I want to implement to make it more like the one that was on the original, but drag and drop in ren'py is a little odd to say the least.
Have almost all working, the rest is just the ren'py version of the navigation, have decided that the sandbox can wait until there is at least a working version.

Here's a gift for you all that are patiently waiting as had to take a break from coding before my screen suffers as the object to take out my frustration.

View attachment surprise00.webp View attachment surprise01.webp View attachment surprise02.webp View attachment surprise03.webp
 
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john1230

Active Member
Oct 6, 2020
697
528
Sorry to say but there will be a delay on releasing as still having some issue with the inventory system that I want to implement to make it more like the one that was on the original, but drag and drop in ren'py is a little odd to say the least.
Have almost all working, the rest is just the ren'py version of the navigation, have decided that the sandbox can wait until there is at least a working version.

Here's a gift for you all that are patiently waiting as had to take a break from coding before my screen suffers as the object to take out my frustration.

View attachment 3646620 View attachment 3646621 View attachment 3646622 View attachment 3646623
Learning process takes time so don't worry about it.

I have a question. Once you've gained experience porting this to RenPy, what is your intention with the game?

Will you continue adding content to the game? or are you going to stop once the porting is done?

I ask because I would like to see the game continue, you can use AI art to remake the game. Install stable diffusion and use it to generate scenes for the game.

I don't know much about how AI art is generated but it sounds less labour intensive than using the programs to make 3D art, so it sounds like it is feasible option if you feel like continuing the game development.

Thanks for the previews and for your work on porting the game.
 

DarkClone

Newbie
Oct 15, 2017
74
463
Learning process takes time so don't worry about it.

I have a question. Once you've gained experience porting this to RenPy, what is your intention with the game?

Will you continue adding content to the game? or are you going to stop once the porting is done?

I ask because I would like to see the game continue, you can use AI art to remake the game. Install stable diffusion and use it to generate scenes for the game.

I don't know much about how AI art is generated but it sounds less labour intensive than using the programs to make 3D art, so it sounds like it is feasible option if you feel like continuing the game development.

Thanks for the previews and for your work on porting the game.
First let get the port done.
Will decide after that.
If do decide to continue the story can do so as have some of the resources to redo the models except for hair.
The question at that point is do I want to buy the hair that may be reused later or not, some of the hair in that game was horrible.
hair is not bad but Becky's hair really sucks.
 

ViktorDrakovic

New Member
Feb 21, 2020
4
1
Game crashes when trying to open the drawer in the bathroom and trying to go to the villa, also the characters are nowhere to be found i went to each room
 
1.70 star(s) 3 Votes