what do you mean?I'm not sure if this has been mentioned/implemented or not, but would it be possible to add the ability to make use of your slavers, similar to the false goddess scenario?
what do you mean?I'm not sure if this has been mentioned/implemented or not, but would it be possible to add the ability to make use of your slavers, similar to the false goddess scenario?
Basically adding a feature that would allow the player to fuck the slavers as if they were slaveswhat do you mean?
I have not played that scenario, so my only answer: Maybe, perhaps. I make no guarantees, I'll try to include it if possible, but I am not going to go out of my way to include it.I'm not sure if this has been mentioned/implemented or not, but would it be possible to add the ability to make use of your slavers, similar to the false goddess scenario?
At least its under consideration lmao, if it doesn't get in no worries, you've already done a lot with this mod!I have not played that scenario, so my only answer: Maybe, perhaps. I make no guarantees, I'll try to include it if possible, but I am not going to go out of my way to include it.
I know.no haven v0.803 is out now with more fixes
a glorious mod for a glorious game made by a glorious modder enjoy your vacationI know.
Sadly I will not be able to release the mod port today, so it will be released sometime between the 23rd and the 29th.
It will use whichever is the newest hotfix version when I get home from vacation.
welcome back !I just got home from vacation and will spend the rest of today unpacking, tomorrow I'll start developing the new version of the mod, I might include stuff from the No Haven: Loaded Dice Mod by @Frank N. Stein
Thankswelcome back !
adding that extra tool would be so awesome.
on the subject of adding more stuff, btw :
we can get a better choice of slavers / slaves by selecting (under general orders) the option to focus on races / gender to recruit ... that is great when you want to select a race and hit the random recruit generator and you get the majority of that race, most of the times.
so, not all races are included in the recruitment menu (preferred race to recruit as fellow slavers) - it misses a bunch of them, like golem , fallen angel , centaur , Dryder (not sure if we can get her - but seems to be in a mission on the high mountains with chance to get slaver on crit), trolop , orkhai (orc+ elf sub race) (maybe trolop shows under drenei, but i haven't seen it)
also "human keldan" wasn't showing up under human, but seems to have been revamped in 8.0 , so it might pop in or not.
- my point is, can some of the less common races be added as "race to recruit" !?
I am not really taking requests, but I do try to include requested features if it is possible, if that makes any sense.Dunno if you are taking requests, but is there any way to get multiple strong arm type allies at character generation? As they are considerably less generic and interesting, or at the very least have a fun hook.
For example, I'd like to take a unique slaver: sibling along with Ixpa/Lacey doing their usual 'turn the protag into a sex puppet' mojo. If you settle for Ixpa as a special 'recruitl, he doesn't do any interesting, nor mess up your nights.
..Though I wonder if that feature is limited to him being the second in command. Hrm.
The customized allies such as summoned/sibling/donor/fuckbuddy and whatnot are all stuck behind the same strong arm category, so it's essentially one or the other.
Generally speaking, I reuse the games original code where possible and the assignment generation is reused code, so that would require a lot more work for me.I have an additional suggestion: in the menu cheat, assignments, the "generate" command generates a single assignment either in a specific place or all of them.
It would be great to have two additional options:
- Generate multiple assignments (opens a window for input on how many of them), with a sub-command to choose where;
- Choice on rarity of assignment: Common, uncommon or rare.
Edit: Forgot to give you a virtual high-five (or brofist) for the idea to include the Loaded Dice mod, i was about to suggest that.
No problem, you already did a great job with the "cheat edition" of the game! Keep it up!I am not really taking requests, but I do try to include requested features if it is possible, if that makes any sense.
Generally speaking, I reuse the games original code where possible and the assignment generation is reused code, so that would require a lot more work for me.
it's true. it is a pain indeed. Thank you again @Semeicardia for the great mod, that seems to get better and better .Man, I'm glad to see this.
NH is borderline unplayable without cheats, and it's a bitch to cheat normally. You can't just save-edit or cheat-engine.
You are most welcomeit's true. it is a pain indeed. Thank you again @Semeicardia for the great mod, that seems to get better and better .