- Jul 11, 2020
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Do you perhaps mean this?I actually have another suggestion, though it may not be something currently doable. I've noticed that the library will update when Playnite launches. Is there any chance that process could be hooked to detect when a thread title has been updated, which normally indicates an update has happened? You could throw a new category of "Needs Update" or "Updated" on it when the title changes. All the user would need to do is refresh the metadata, where you could remove that category along with the title being updated.
I'm not 100% sure we are on the same page. With "library" you mean your game library in Playnite, right? The Extension I made grabs Metadata for games, it's a Metadata Extension. Grabbing metadata on launch with these kind of extensions is not a thing in Playnite iirc. It might be the case if the Extension is a Library Extension, eg the Steam Library Extension would grab all your Steam Games and add it to Playnite or update the data on every launch (1-way synchronization).I've noticed that the library will update when Playnite launches.
Anyway, I think you just saw how some library extension updated some metadata on launch and want a notification when a game on F95 gets an update, right?
The update checker extension is on my radar (
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) and will be out sometime in the future. I'm kinda waiting on the port to NET 5 (
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,
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) before working on the extensions again (net framework 4.6 sucks ass) so dunno when I come around making it.