Mod is just changes to the .qsp, and my mod is kind of outdated, so you might be wasting your time. And I was using the same mod anyways, since I created it. I think the problem is just that the .sav file was in the wrong folder(not 'game/save'), so don't worry about it. Sorry for wasting your time! And thanks a lot for your effort into trying to figure it out, I know false bug reports are draining.>Save is with 2.1 + Loli + Patrician mod
You need the same mod at the same location. I'm currently downloading everything to see where it expect the mod files.
qspReCodeGetIntVal(strs[2])
-567315701
qspQstCRC
1916088761
qspCurIncFilesCount
0
I don't really understand what you meant by this, are you working on a different version of fastQSP? What kind of save are you looking for?Edit: Still looking for save. I'm working on this on a different branch of the editor which didn't allow to save yet... I have to do it.
Not sure if that's normal, will look into it. Sounds extreme, but those variables are used to limit actions to once per day basically. But I don't there there's 900k interactions/events, so that sounds too much. Now the question is if I'll be able to figure out why it's creating that many, thanks for the tip.I have a new version of the editor on my computer that I use to diagnose these stuffs since it's much easier with this version than the older one. However, it still lack some essential features like save.
No a user can't easily change it. It's set at compile time by the person who released the program. A knowledgeable person could probably patch the .exe to a better value or recompile the program itself.
Looking at the save. There's a variable ALREADY_DONE_CURSLAVE where the array index goes to 900 019 and ALREADY_DONE_EVER that goes to 331 211. Are those normal? That' 1.2 million line of the total 4 millions lines total to just 2 variables.