I've played this game for seven years, right back when Mhenga was the only planet available.
It is not the most expansive ero-fiction game ever (that goes to COC2), but holy hell is it as broad as an ocean. If you have a specific character kink you'll probably find some alien in this game that fits the bill (even the futas have charming enough personalities to compensate for sexual incompatibility).
The ridiculous amount of variables and customization is like no other game and the writers (volunteer or otherwise) account for all of that when relevant. It makes you want to do varying playthroughs with different builds because of how drastically different intimate scenes and even quests and relationships factor into how you customize and transform your characters. Nuanced enough interactions to make you want to compare it to Witcher 3 or New Vegas. Actually incredible what the devs and writers have done with this.
So why does this get 3-stars as an "average" ero-game?
Simply put: development time.
The same devs, writers, and artists juggle their time and efforts between COC2 and TiTS at the same time, leading to slower development on both games. Slow enough to see their Flash versions killed outright which forced us to wait for the games to be rebuilt into Java (taking the better part of a year at least).
Slow enough that Uveto, which was supposed to be a side-planet that wasn't part of the main storyline, has become something of a second home due to the abundance of NPCs that end up taking residence there. You can forget about this game for a year or two like I did and come back to Uveto having yet another fuckbuddy with a fully fleshed out questline while the latest mainline planet gets maybe 2/3 of the NPCs as the previous mainline planet did.
It doesn't sound like a bad thing (it probably isn't if you finally get that kink itch scratched), but essentially everything that was supposed to be on the backburner like pregnancy and child-rearing end up having to undergo early implementation, which adds to content creep and scope expansion and...yeah, more features and more fuckbuddies that sideline story development.
Don't get me wrong, I love me a space sandbox (I've played Starbound in its Alpha states back when Cucklefish didn't shit its own bed with not paying its contributors), but I'm still thinking about whether we'll ever get a fully aquatic planet or a gas-giant planet to explore as well. You know, more space adventures with interesting locales or interesting developments on past-explored planets (COUGH MYRELLION HYBRID SPECIES THAT COULD END A BRUTAL WAR COUGH) and less of the "I spent 3 months on Uveto raising kids happily while ignoring this space-race my father left me and that somehow isn't affecting whether or not my rivals will beat me to the punch". It's a development marathon that I wish I had the patience for the way I do for Kenshi or Warframe, but damn do the updates take their time.
And yeah I do kinda get the vibe that there is a strong futa bias which on paper shouldn't be that bad since the whole point of the game is having a flexible identity with body-changing mods, but a lot of NPCs you do bang are hard-coded to be futas and not true hermaphrodites. And considering that the primary consumer of these games are males that would rather pitch than catch...let's just say your average player will always be left wanting for more than just buttfucks. And Siri is my favorite NPC in the entire game despite being a futa and not a hermaphrodite.
6/10, an actual 10/10 on gameplay (the combat is surprisingly complex and fun), writing, and sandbox but 4/10 on sex factor and features. Probably should score it higher but I can't stress enough on the sheer cabin fever us long-term players have been getting with Uveto / Canadia / Tavros / New Texas content.
It is not the most expansive ero-fiction game ever (that goes to COC2), but holy hell is it as broad as an ocean. If you have a specific character kink you'll probably find some alien in this game that fits the bill (even the futas have charming enough personalities to compensate for sexual incompatibility).
The ridiculous amount of variables and customization is like no other game and the writers (volunteer or otherwise) account for all of that when relevant. It makes you want to do varying playthroughs with different builds because of how drastically different intimate scenes and even quests and relationships factor into how you customize and transform your characters. Nuanced enough interactions to make you want to compare it to Witcher 3 or New Vegas. Actually incredible what the devs and writers have done with this.
So why does this get 3-stars as an "average" ero-game?
Simply put: development time.
The same devs, writers, and artists juggle their time and efforts between COC2 and TiTS at the same time, leading to slower development on both games. Slow enough to see their Flash versions killed outright which forced us to wait for the games to be rebuilt into Java (taking the better part of a year at least).
Slow enough that Uveto, which was supposed to be a side-planet that wasn't part of the main storyline, has become something of a second home due to the abundance of NPCs that end up taking residence there. You can forget about this game for a year or two like I did and come back to Uveto having yet another fuckbuddy with a fully fleshed out questline while the latest mainline planet gets maybe 2/3 of the NPCs as the previous mainline planet did.
It doesn't sound like a bad thing (it probably isn't if you finally get that kink itch scratched), but essentially everything that was supposed to be on the backburner like pregnancy and child-rearing end up having to undergo early implementation, which adds to content creep and scope expansion and...yeah, more features and more fuckbuddies that sideline story development.
Don't get me wrong, I love me a space sandbox (I've played Starbound in its Alpha states back when Cucklefish didn't shit its own bed with not paying its contributors), but I'm still thinking about whether we'll ever get a fully aquatic planet or a gas-giant planet to explore as well. You know, more space adventures with interesting locales or interesting developments on past-explored planets (
And yeah I do kinda get the vibe that there is a strong futa bias which on paper shouldn't be that bad since the whole point of the game is having a flexible identity with body-changing mods, but a lot of NPCs you do bang are hard-coded to be futas and not true hermaphrodites. And considering that the primary consumer of these games are males that would rather pitch than catch...let's just say your average player will always be left wanting for more than just buttfucks. And Siri is my favorite NPC in the entire game despite being a futa and not a hermaphrodite.
6/10, an actual 10/10 on gameplay (the combat is surprisingly complex and fun), writing, and sandbox but 4/10 on sex factor and features. Probably should score it higher but I can't stress enough on the sheer cabin fever us long-term players have been getting with Uveto / Canadia / Tavros / New Texas content.