My game keep crashing for some reason,
Here are the error code
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/common/00action_other.rpy", line 437, in __call__
renpy.call_replay(self.label, self.scope)
File "game/scripts/terra/terra_labels.rpy", line 3306, in script
_tr "... it is?"
File "game/scripts/terra/terra_labels.rpy", line 3306, in script
_tr "... it is?"
TypeError: 'sortwrapper' object has no attribute '__getitem__'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 635, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 358, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 955, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3201, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 793, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1426, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1426, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/viewport.py", line 587, in event
rv = super(Viewport, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1426, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 1174, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 1095, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 388, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 395, in run
return action(*args, **kwargs)
File "renpy/common/00action_other.rpy", line 437, in __call__
renpy.call_replay(self.label, self.scope)
File "renpy/game.py", line 414, in call_replay
renpy.execution.run_context(False)
File "renpy/execution.py", line 955, in run_context
context.run()
File "game/scripts/terra/terra_labels.rpy", line 3306, in script
_tr "... it is?"
File "game/scripts/terra/terra_labels.rpy", line 3306, in script
_tr "... it is?"
File "renpy/ast.py", line 2557, in execute
Say.execute(self)
File "renpy/ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1493, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1394, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 1048, in do_display
**display_args)
File "renpy/character.py", line 741, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2892, in interact_core
if renpy.display.render.check_redraws():
File "render.pyx", line 335, in renpy.display.render.check_redraws.lambda
File "render.pyx", line 335, in renpy.display.render.check_redraws.lambda
TypeError: 'sortwrapper' object has no attribute '__getitem__'
Windows-10-10.0.22000 AMD64
Ren'Py 7.7.1.24030407
18titans 1.6.0
Mon Sep 8 19:03:51 2025