a_furbyz

Member
Game Developer
Jun 14, 2020
324
443
baniere (1).png

Overview:
You play as a man who inherits a rundown love hotel. As you take control of the establishment, you quickly discover that the hotel is at the center of various illegal activities. Your mission is to ensure the safety of your employees, recruit new girls, train them, help them resolve their personal conflicts, and manage the clients. Your ultimate goal is to transform this love hotel into a little paradise despite the challenges ahead.​

Thread Updated: 2025-06-08
Release Date: 2025-06-08
Developer: a_furbyz - -
Censored: No
Version: 1.1
OS: Windows, Linux, Mac
Language: English
Other Games: Spirit's Secret
Genre:
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Installation:
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Changelog:
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Screenshot 2024-06-07 16.23.29.png Screenshot 2024-06-14 17.38.14.png Screenshot 2024-06-28 17.36.27.png Screenshot 2024-08-24 19.58.07.png Screenshot 2024-08-24 19.59.45.png Screenshot 2024-08-24 20.01.40.png
 
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a_furbyz

Member
Game Developer
Jun 14, 2020
324
443
One must distinguish between a pimp and the manager of a love hotel, which is legal in some countries. It's also a story, so you need to open up your imagination a bit.
 

Feyschek

Well-Known Member
Jun 12, 2021
1,778
1,158
:eek: Wow, if you compare your first game with this one, it's like heaven and earth.
 

a_furbyz

Member
Game Developer
Jun 14, 2020
324
443
Can you tell me more? I would appreciate feedback, especially from a developer. Which one is heaven and which one is earth?
 

TFurguson69

Well-Known Member
Sep 9, 2019
1,114
1,373
Okay, I still have not gotten any ass yet in the game. I see you are trying to make the interface stand out.
Most people HATE clicking on a lot of shit.
Plus let's be real here. Most people playing this game will be playing one handed.
So the constant clicking on messages.
it's annoying as fuck. One of the things I hate most about Japanese games.
Constantly clicking on messages. Give me a renpy game where I can role past the same text I have read a thousand times before.
English grammar lesson for the day
Met is the past tense of Meet
 

Feyschek

Well-Known Member
Jun 12, 2021
1,778
1,158
Can you tell me more? I would appreciate feedback, especially from a developer. Which one is heaven and which one is earth?
:LOL: Oh, don't pay attention, the expression is in Russian.
"Very different, completely dissimilar to each other."

I mean, your new game is very different from the point of view of visual design, if you compare it with the old game.
Regarding the gameplay, I haven't played and probably won't for a couple of months until the first updates to it are released.
 

a_furbyz

Member
Game Developer
Jun 14, 2020
324
443
Okay, I still have not gotten any ass yet in the game. I see you are trying to make the interface stand out.
Most people HATE clicking on a lot of shit.
Plus let's be real here. Most people playing this game will be playing one handed.
So the constant clicking on messages.
it's annoying as fuck. One of the things I hate most about Japanese games.
Constantly clicking on messages. Give me a renpy game where I can role past the same text I have read a thousand times before.
English grammar lesson for the day
Met is the past tense of Meet

Unfortunately, whether it's Ren'Py, HTML, or any other format, players need to interact either by scrolling or by clicking.
 

TFurguson69

Well-Known Member
Sep 9, 2019
1,114
1,373
Ok you get an F for not having at least one fuck scene with Gabbie.
Non-negotiable.
This is looking like a grind fest ala The Tower.
And you have already put patreon only content in the game.
How about making a good game first?

Predicting abandoned in...............4 to 5 months
 

Feyschek

Well-Known Member
Jun 12, 2021
1,778
1,158
Just a tiny tip: When giving feedback, it's always nice to toss in a positive note too! It makes you come off as more legit.
Of course, I understand that all people have such a sense of self-esteem, but why say the obvious things?
I mean, why say the good if you have to point out the bad?) This helps the developer better understand what needs to be fixed or improved.
 
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melldrake

Newbie
Jun 9, 2017
50
129
Good initial release, the consistency between videos and how they seamlessly interpreted into the game is great. This would be a great project if it includes recruiting family members, or people who are known to MC in the future releases.

Also this needs management, prostitution and voyeurism tags.

Edit: One bug report, sometimes if you click to fast on the dialogue boxes they disappear making you stuck on that video screen.
 
Last edited:
Jun 10, 2021
26
14
I love the change in the UI, but honestly that's it. The downside of this game is the amount of grind necessary.

Blocking one of the only 4 girls with a patreon unlock feels wrong, I understand blocking the cheats behind a paywall to be a good thing. But blocking the access of Ariana who has more content than Kylie (2 more passages) is a bit stupid when it's the first release of the game.

Don't forget, everyone can bypass paywall by using the console
 

a_furbyz

Member
Game Developer
Jun 14, 2020
324
443
Ok you get an F for not having at least one fuck scene with Gabbie.
Non-negotiable.
This is looking like a grind fest ala The Tower.
And you have already put patreon only content in the game.
How about making a good game first?

Predicting abandoned in...............4 to 5 months
My last game lasted a year. I hope this one lasts as long, but of course, no one is safe from losing support. Without support and without interested players, no game can continue. I want to add that the Patreon content is not there to punish you, but to thank the members who have continued to support me during the creation of the game.
 

Feyschek

Well-Known Member
Jun 12, 2021
1,778
1,158
My last game lasted a year. I hope this one lasts as long, but of course, no one is safe from losing support. Without support and without interested players, no game can continue. I want to add that the Patreon content is not there to punish you, but to thank the members who have continued to support me during the creation of the game.
But this is a bit too much, to be honest, about the support of the players.
No offense, buddy, but if you're not personally interested in doing something, it doesn't matter how much money you get paid for your game.

The only interest that arises is the support of the game for the sake of earning money and that's it.
Don't you believe it? Look at a game like Summer saga.

The developers have long given up on this and just pretend to do something.
A particularly revealing moment is their latest updates to the game.

But it already depends on people, if you have greed in your soul, then you will soon follow the same route.
 
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a_furbyz

Member
Game Developer
Jun 14, 2020
324
443
I understand what you're saying, and you're right about one thing: you really have to be passionate to keep creating games, especially when the financial returns don't always match the time and energy invested. For me, Patreon members aren't just sources of income, but first and foremost people who believe in my projects and actively support them.

Of course, their financial contributions are an additional motivation, and that's why I offer them some perks in return. However, money isn't my only driving force. My main goal is still to create games that people enjoy and that bring pleasure to the players.
 

Feyschek

Well-Known Member
Jun 12, 2021
1,778
1,158
I understand what you're saying, and you're right about one thing: you really have to be passionate to keep creating games, especially when the financial returns don't always match the time and energy invested. For me, Patreon members aren't just sources of income, but first and foremost people who believe in my projects and actively support them.
To begin with, any art requires sacrifice, this applies to your hobby of creating a game.
Therefore, when you began to focus on the time spent or the players who support you, it seemed to me personally that you depended on them.

Therefore, if you think everything is as you described, you do not need to tell people about it, it looks like excuses from the outside.

Of course, their financial contributions are an additional motivation, and that's why I offer them some perks in return. However, money isn't my only driving force. My main goal is still to create games that people enjoy and that bring pleasure to the players.
I didn't know financial contributions were motivation, I thought all the time it was a reward for the creators of good games, so I'm a fool.

Are you not motivated by money? Then why are you selling pirated content and trying to justify support by hiding the sale of content behind it?

I'm saying that soon people really won't have the patience to tolerate version 0.1 selling content and they'll stupidly start sending complaints about such game developers.
 

Feyschek

Well-Known Member
Jun 12, 2021
1,778
1,158
Only a child would work for free, right? I mean, whether it’s about the money or just that personal satisfaction, there’s always a price for your time! Not everyone’s born rich or living it up in their mom’s apartment without a care, you know?
Of course, no one will work for free.
But this does not apply to hobbies, believe me, I am able to evaluate things and draw conclusions about what is a job and what is a hobby.

And hey, you mentioned an extreme example, but didn’t think about how most people quit their games because life just gets too stressful. That’s how adult life goes. Seriously, you’ve got to trust me on this—having financial support is important. I’m sure you can relate to that in some way!
How do they abandon their projects or close them?

Bad game design, loss of interest in the game, bad game code, lack of sales of the game, bad reputation.
Wow, how many reasons have you listed to me, and well, in the end there will probably be a reason about your personal life;)

I’m not looking to debate or anything; there’s really nothing more to say. It’s not like we’re back in 2017. I’ve got too many stories of my own that make me hold tight to my beliefs, no matter what.
I will not put on a collar of normality and put up with the fact that illegal content is being sold to me under the pretext of support.

I just felt the need to post this because I saw you start this argument in another thread, and it made my blood boil to see you trying again.
I did not argue, but explained to people what the author of the game was trying to get them to do and that was it.
(This does not apply to 3d or 2d content, where the author actually makes content and wants to earn it is already his right.)
 
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