Coming back to ZBrush, if you are wondering what it is needed for?
I will give a simple example that I have currently tested. If you have New Genitalia For Genesis 9 (NGG9)
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and try to use the "AnusOpen" slider, with 90% use, the anus looks like this:
However, you can turn off the visibility of the character, leaving only the New Genitals on the scene, then select them and use the GOZ application to import the element into ZBrush.
In ZBrush, we mask elements that we do not want to move, and using the "move topological" brush and the "Smooth" brush, we can change the shape of the area of interest.
Then, using the GOZ application, we can transfer the new element shape to DAZ as a separate Morph. Which of course we save in the program as a morph for all New Gen 9. Here is the result I achieved during the test, which is not very carefully.
I will also add that these actions are not too time-consuming, you can improve something in a few minutes, so it is very useful.
And finally we can get this effect.
Of course, these are still only tests, not some Great Art
