22 chapters, with stats selections, explain as not beeing plot breaker or changer, but implying many impact on the way the MC act and react. Truth is only physical stats have some impacts. All brain augmentations looks totally useless, the MC is still unable to process informations even if you choose this augmentation. What the point to let us choose what to improve if by the end the "superhuman" brain augmentation makes no sense.
The base plot is really interesting, but deep inconsistencies make you loose interest on what is said. What the point to follow a story if 10 renders later what was explained is not what they do ??? I'll give 2 exemples :
To resume it all, this game feels like all important maters are avoided, and whatever was explain is irrelevant as the writer can change it on a whim. And the 22 chapters focuses on spending time on talks, repeats of the talks, a lot of thinking (repeat of the thinking as talks) and a bit of doing. Sure walking is doing something, but too much walking kill the walking...
When I started this game, I felt like I found a really good and promising game. You can feel real improvement from chapter 1 to 5 then it starts to collapse little by little until you reach a stagnation point. Even with the cure and the genes parts you don't feel exited. Seems the dev promise answers for chapter 23, guess I'll see when it come out, but if it stays the same it'll be the end for me.
The base plot is really interesting, but deep inconsistencies make you loose interest on what is said. What the point to follow a story if 10 renders later what was explained is not what they do ??? I'll give 2 exemples :
- After they know they are infected and might infect everybody they decide to isolate themself into the MC house. Then just as they arrive at the said house it turn like if they choiced not to isolate but to go exploring the Southland again.
- It is pretty well explain by the AI during a discussion, but normally "Eve" should transfert partially to Maria to kill the infection and rebuild her wombs. Then afterward do the same to Emilia. But what happen is only she transfert to her so there is more interactions, Eve never do anything to fix Maria and out of the blue they find a way to make a cure and cure Maria. But it's very far from what was explained.
To resume it all, this game feels like all important maters are avoided, and whatever was explain is irrelevant as the writer can change it on a whim. And the 22 chapters focuses on spending time on talks, repeats of the talks, a lot of thinking (repeat of the thinking as talks) and a bit of doing. Sure walking is doing something, but too much walking kill the walking...
When I started this game, I felt like I found a really good and promising game. You can feel real improvement from chapter 1 to 5 then it starts to collapse little by little until you reach a stagnation point. Even with the cure and the genes parts you don't feel exited. Seems the dev promise answers for chapter 23, guess I'll see when it come out, but if it stays the same it'll be the end for me.