Skills:
- C / C++
- C#
- Python / Lua
- Unity
- Exceptional at writing, proof-reading, and character building
- Very driven, work well in a team environment
Preferred method of contact:
discord:
Employment Type & Rates:
- [FREE] Indie Developers:
Will work freely for small developers who's project is not on Patreon or equivalent
Criteria:
1. It must be a passion project with ambitions
2. The game must be interactive, not a dialogue simulator
3. The game is amoral / morally ambiguous
- [PAID] Patreon Developers:
I am in no rush to collect payment, however we will work out a percentage that we agree is fair.
Criteria:
1. It must be a passion project with ambitions
2. The game must be interactive, not a dialogue simulator
3. The game is amoral / morally ambiguous
Availability:
overwhelmingly available, US CST time zone
Work Samples:
Nothing to speak of in this genre, however the quality will speak for itself.
Past contributions:
Additional comments:
I am willing to learn new languages and engines for projects given I find them interesting.
A game with bigger ambitions and a bigger scope generally is more interesting to me.
I take heavy inspiration from games like Kenshi and the way it handles Moral situations.
- C / C++
- C#
- Python / Lua
- Unity
- Exceptional at writing, proof-reading, and character building
- Very driven, work well in a team environment
Preferred method of contact:
discord:
You don't have permission to view the spoiler content.
Log in or register now.
Employment Type & Rates:
- [FREE] Indie Developers:
Will work freely for small developers who's project is not on Patreon or equivalent
Criteria:
1. It must be a passion project with ambitions
2. The game must be interactive, not a dialogue simulator
3. The game is amoral / morally ambiguous
- [PAID] Patreon Developers:
I am in no rush to collect payment, however we will work out a percentage that we agree is fair.
Criteria:
1. It must be a passion project with ambitions
2. The game must be interactive, not a dialogue simulator
3. The game is amoral / morally ambiguous
Availability:
overwhelmingly available, US CST time zone
Work Samples:
Nothing to speak of in this genre, however the quality will speak for itself.
Past contributions:
You don't have permission to view the spoiler content.
Log in or register now.
Additional comments:
I am willing to learn new languages and engines for projects given I find them interesting.
A game with bigger ambitions and a bigger scope generally is more interesting to me.
I take heavy inspiration from games like Kenshi and the way it handles Moral situations.