She looks fantastic... I like her more and moreUpdated the main post.
I think i'm done with Claire, was a lot of work but i think i managed to get the best result i could, just need to improve some of the outfits and the body a bit, i hope you like her.
Gonna go to bed late again probably tomorrow would be sleepy at work
PS: I'M AN IDIOT AND ALSO SLEEPY SO I UPLOADED THE VERSION WITH EYE SHADOW, gonna upload at least one render with no eyeshadow
(The actual final version) Ignore the rest of the renders with eyeshadow until tomorrow
She looks great! I agree she looks better without the eye shadow. Body is pretty similar, but the new version actually looks a bit thicker than the original at the hips and legs/ass. Is it just me or does the new MC look too angry? I think for those of us who enjoy the "love" route he wouldn't look to agitatedUpdated the main post.
I think i'm done with Claire, was a lot of work but i think i managed to get the best result i could, just need to improve some of the outfits and the body a bit, i hope you like her.
Gonna go to bed late again probably tomorrow would be sleepy at work
PS: I'M AN IDIOT AND ALSO SLEEPY SO I UPLOADED THE VERSION WITH EYE SHADOW, gonna upload at least one render with no eyeshadow
(The actual final version) Ignore the rest of the renders with eyeshadow until tomorrow
I'm still working on the body and outfits, no big changes but precisely i wanted to reduce the lower body thickness. As for the MC, the renders are pretty outdated i've already changed his look time ago, i can't just make a gazillion renders everytime i make something even tho i have a 2080 and gets the job done my concept renders usually take from 5 to 10 mins or more, so that left me with less time to work on things.She looks great! I agree she looks better without the eye shadow. Body is pretty similar, but the new version actually looks a bit thicker than the original at the hips and legs/ass. Is it just me or does the new MC look too angry? I think for those of us who enjoy the "love" route he wouldn't look to agitated
I like it too with the hairline on the side.As i'm done with Claire's body and outfits i've decided to actually make new morphs for the hair to match the original better, i'm not sure if i'm gonna end up using them but i'm willing to do the extra work just to test if she looks better and closer to the original, done with the hair to back morph, gonna try to make a morph to tilt the middle hair line to the side next.
Update: I've done the testing and i can say, i don't like the hair pushed back. It looks really silly (as it did in the original imho), but i quite like the hair line to the side.
Update again:
There you go, i made some renders so you can judge by yourselves.
I definitely dont like the pushed back hair but i do actually like the side hairline, i'll maybe use it at 50% or even full.
View attachment 1369264 View attachment 1369265 View attachment 1369266
As always all feedback is welcome (as long as is constructive )
Is not high is the same height as the original is just that the hairline is way lower, i have to refine these morphs anywaysI like it too with the hairline on the side.
The hair on the back of her skull is maybe a bit too high (picture 2)...
(She is so smart, her skull has probably to contain a big brain )
Indeed, maybe give it a try to put the hairline a bit higher.Is not high is the same height as the original is just that the hairline is way lower, i have to refine these morphs anyways
So it's just probably because of the perspective.
1 is the hairline with the side line morph and 2 is the normal hairline
I actually think she looks best with the hair pulled back! She looks classier that way, and neck looks longer. As you said, it's also closer to the character's original look. As Freddyk said, maybe pulling the hairline back just a bit would help too. Looks good with the side part though!As i'm done with Claire's body and outfits i've decided to actually make new morphs for the hair to match the original better, i'm not sure if i'm gonna end up using them but i'm willing to do the extra work just to test if she looks better and closer to the original, done with the hair to back morph, gonna try to make a morph to tilt the middle hair line to the side next.
Update: I've done the testing and i can say, i don't like the hair pushed back. It looks really silly (as it did in the original imho), but i quite like the hair line to the side.
Update again:
There you go, i made some renders so you can judge by yourselves.
I definitely dont like the pushed back hair but i do actually like the side hairline, i'll maybe use it at 50% or even full.
View attachment 1369264 View attachment 1369265 View attachment 1369266
As always all feedback is welcome (as long as is constructive )
I'm kinda tired from work today so i don't know if i'll be able to do much, i'm gonna try to make new better morphs as i did these rough test versions yesterday to see how could she look with the different hairstyle. It's not easy to get that hairline right as i'm moving vertices around not combing the hair (you can't comb mesh hair ). A lot of work since i'm trying to make everything look good, making textures, modelling stuff, lights, rendering... not easy. Ironically the hardest thing i did was to actually model and make d-force ready the "best day ever" t shirt (the one in the hair test renders not the old one in the main post) as there's not a single actual good looking d-force t shirt asset in the whole daz shop, wasted more time looking for one than making it these kind of things are very time consuming.I actually think she looks best with the hair pulled back! She looks classier that way, and neck looks longer. As you said, it's also closer to the character's original look. As Freddyk said, maybe pulling the hairline back just a bit would help too. Looks good with the side part though!
Final version of the hair and final version of Claire in general, made an improved version of the last morph to better match the original also improved the hair shader (i can make it look even better but i don't want to use translucency for it in the shader, iray just sucks at doing this for hairs takes too long and makes a mess of fireflies, i think is good enough as it is). If any of you knows a good iray custom hair shader without translucency let me know (i did mine by myself)It is definitely better than the previous version. I also like the hair pulled back.
Last thing I would change is make her eyebrows a bit less thick.
(maybe no need to make them as thin as the orginal model but definitely a bit thinner)
That you did a decent work is the less you can say. You are doing an amazing work !!!