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well about what you said
" And how you wanna make this game isn't my cup of tea honestly. I don't vibe with this meticulous realism stuff, this is not what i play games for. And what i dislike even more is survival mechanics, eating, drinking, sleeping, it's already a chore, But you want to also include managing the shit and piss, no thanks. Also STD's, in a porn game, wow... so fun... "
put in mind that its real life time. well not really its more like 50% faster so you wont deal with this most of the times, and about STD's like in real life its mostly not that big not that common but just a small risk and that it can be there so it can be interesting.
about UI well i know that it can be annoying but thats why it is off the table i think. i just like the concept of it, the feeling that you enter a whole new world and less then a game. as you said some settings like brightness can not be automated. but i do like the concept of it. maybe things can be done. but i think that a fix to that can be done with a different kind of setting menu. maybe on a game launcher or something.
about controller this is basically the same thing, wanted to do something different. and the best option to utilize that is by VR, which.... makes the game totally different. maybe make a tutorial world that people can adjust the keys and learn them before starting a game.
about loosing all you have for a stupid reason well that is a concept that i really like, and i would not want to give up on that. maybe i can add an option to the game just like in minecraft: Survivel, hardcore, and creative. creative is locked, only hardcore and survival will be open. creative will be opened if you do manage to get a specific goal.
60% of your message is talking about a goal to the game, well i understand that people want a goal to reach because some people dont like the idea of it. so maybe i can add a meaningless checkpoint that people will need to get, while they enjoy the most of the game. like reach this x money, or reach this x kills, or any other kind of goal. these things are the last stuff in this list. The reason i opened this thread is to get more points of views on how to change the pdf to make it more realistic to do.
i must say that i like the "Continuing your legacy" part. these things that need to be written down. understand that this pdf is just a sketch, i just throw on it a bunch of ingredients hoping for a delicious dish. and then i will do the correct order and leave the most best things.
you are right about the incest part. i did mentions that the player will have its own identity and family, so that's on the table.
also you are right about the jobs part there are too many criminal things and less a legitimate job, need to think on more.
Yes, i understand that's it's kind of a Work and progress PDF, just shared my opinions of what i think of it as of now, how it is right now.
"but i think that a fix to that can be done with a different kind of setting menu. maybe on a game launcher or something."
Yes something like a different settings game launcher and sort of test area in-engine what i was talking about for an alternative to in-game settings.
I do like the idea of VR, future of gaming might be even in it. But that tech needs some time, right now VR is expensive for many people, and the VR devices aren't yet ideal to use. Also since it's a porn game you also need something like Lovensee devices to play it comfortably in VR.
The game modes of survival and hardcore is a good choice actually, you can appeal to both types of people this way. Don't have anything against some sort of creative god mode being locked behind some wall. Things like that should be earned.
About 60% - Don't get me wrong, i like sanbox open-ended games. But even in them there is some sort of goal.
Some progression, implied goals made by devs: Like in minecraft, getting diamonds, going to hell, beating a dragon. It's not nessesary to do, but it's something that game pushes you in a general direction, so you won't feel completely lost and have a reason to do something.
Or player made goals like recreating their house in game, acquiring the best items in game, e.t.c. Stuff i believe i mostly touched when i was talking about goals in my message, the player-made goals, the staple of any sandbox game. Like, no one plays a game just because. Like in real life everyone also have goals, otherwise it's called apathy and depression.
Anyways, glad you liked some of my suggestions.