Review as of version [v0.389]:
A.I.DA. is a solid adult parody inspired by one of my favorite franchises. It's one of the few adult games were I've actively enjoyed the combat system, not that many I've played have had or used that feature to it's advantage.
The dev utilizes the combat system to deliver h scenes, unavoidable at first but optionally after the first time and even initiated by the player at times. This isn't the only way to see h scenes, many are sprinkled throughout the game world during interactions or events.
The art itself is good, although two things stood out to me. The faces of human characters, although that one did grow on me after a while. The second being a few scenes are zoomed in to a point you can't really focus on the whole thing at once.
The story and writing are solid, my favorite quest probably has to be the one with the cathedral mutant. My favorite scene probably has to be Roxanne killing a man with her giant mutant dumptruck.
A few things I especially liked, the art for A.I.D.A. firing her guns are great! My favorites are the uzi and bazooka and hope to see full figure shots for all the guns. Roxanne is a neat companion and look forward to interactions with her and maybe even a couple more companions in the future. The perk mags and art pics are neat little things to look out for.
My main issue is that while it is a solid game mechanically, and there are a lot of h scenes there isn't enough variety in combat where you'll be spending most of your time, and outside of combat it stops short with the many characters you can interact with.
Overall, a solid Fallout inspired adult parody game, still in development but has enough content to warrant a session or two of playing.
Things I hope to see in future updates:
A.I.DA. is a solid adult parody inspired by one of my favorite franchises. It's one of the few adult games were I've actively enjoyed the combat system, not that many I've played have had or used that feature to it's advantage.
The dev utilizes the combat system to deliver h scenes, unavoidable at first but optionally after the first time and even initiated by the player at times. This isn't the only way to see h scenes, many are sprinkled throughout the game world during interactions or events.
The art itself is good, although two things stood out to me. The faces of human characters, although that one did grow on me after a while. The second being a few scenes are zoomed in to a point you can't really focus on the whole thing at once.
The story and writing are solid, my favorite quest probably has to be the one with the cathedral mutant. My favorite scene probably has to be Roxanne killing a man with her giant mutant dumptruck.
A few things I especially liked, the art for A.I.D.A. firing her guns are great! My favorites are the uzi and bazooka and hope to see full figure shots for all the guns. Roxanne is a neat companion and look forward to interactions with her and maybe even a couple more companions in the future. The perk mags and art pics are neat little things to look out for.
My main issue is that while it is a solid game mechanically, and there are a lot of h scenes there isn't enough variety in combat where you'll be spending most of your time, and outside of combat it stops short with the many characters you can interact with.
Overall, a solid Fallout inspired adult parody game, still in development but has enough content to warrant a session or two of playing.
Things I hope to see in future updates:
- The Annihilator unit leaves its rather large chest intact, I hoped it would of led to a new upgrade, but the scene involving it was funny nonetheless.
- More scenes with the starter monsters and early chars, non-futa female ghouls, a scene utilizing the octopuss's larger asset, getting to know Daisy better.
- Fem and futa variants of the smg, melee, psycho raiders and Oot grunts.
- Super Mutants (maybe even some lady/futa ones, could appear in Ruinheim)!
- B.E.N.I.S. upgrades (double and as large as a certain mutant).
- The giga rockclaw trader and "pretty" rockclaw could use a scene or two.