I played both the prelude and chapter one, part one. We have A fascinating world setup; I’ve never heard of this developer’s work, but I was immediately pulled into this post-apocalyptic world. I love the variety in character design, especially the artwork in-game. It might be some of the most unique art I’ve seen from an RPG maker game, but I’m all for it. The effort is there to tell a story, and it’s been really intriguing so far. It’s about two hours each, maybe a little less if you skip the number of side stories, but their presence makes the experience much more enjoyable. I did have some crashes in both games, but I didn’t lose much progress thanks to constantly saving. However, it might be something to look into. It happens around scene transitions after switching characters in part one and when you pass on going to the party in the prelude. As for the amount of content, I expect there to be a lot more in the future, as there are a few scenes as of now, yet they don’t keep you waiting long. Overall, we have a fascinating post-apocalyptic survival sim on our hands here, and I hope to see more soon.