Sorry the update has been delayed.. I am suffering with some medical issue, which I am working on getting under control..Is there an update or not?
Hello! The first, thanks you so much for read the comments!! Is really nice see developers who want feedback of the game. Im so interested in your game! But I usually only play games for the NTR content. Have a good amount of that content for a route? Or will be better wait until the game is more developed?New version is now on the front page...
I have had a message from a patreon that old saves might not be working.. I have tested this and they seem to be ok for me.. so if anyone finds a problem with them, please let me know and I can see if there is a bug fix i can smash out..
Otherwise hope you all enjoy the new features.. and again, I cant stress this enough there is very little content update in this version from the last.. but maybe with the qol changes you might find more content that has always been there
Thanks again to everyone that has supported me here and on patreon
Thank you for your kind wordsHello! The first, thanks you so much for read the comments!! Is really nice see developers who want feedback of the game. Im so interested in your game! But I usually only play games for the NTR content. Have a good amount of that content for a route? Or will be better wait until the game is more developed?
Thanks for everything!
charisma can be increased via reading a certain book from the library and in the mirror in the bath room..how to increase charisma? a walkthrough would really help this game
I don't want to be mean, and I'm sure you already have work, but I would deeply recommend to at least make an effort on the map interface. Travelling inside the house or school is fine, but the general map interface (the open one) art feels meh.
The game isn't bad, although it's on the early stages it's still intriguing to think what can appear in the future, but the interface can discourage others to play or try your game. It can also be confusing if you aren't paying attention.
The buttons themselves don't bother me, although I think having one of 30min or 10min instead of only having 1 hour skip isn't optimal as well.
Good luck on your project, although a lot of work needs to be done for the player to be engaged into playing the game, I still think it's somewhat unique and is going on the right direction, specially comparing to other corruption games.
I also have issues loading my savegames from 0.4 - it just does nothing, and the following error is in the browser log:New version is now on the front page...
I have had a message from a patreon that old saves might not be working.. I have tested this and they seem to be ok for me.. so if anyone finds a problem with them, please let me know and I can see if there is a bug fix i can smash out..
Otherwise hope you all enjoy the new features.. and again, I cant stress this enough there is very little content update in this version from the last.. but maybe with the qol changes you might find more content that has always been there
Thanks again to everyone that has supported me here and on patreon
Uncaught TypeError: $testArray[17][38] is undefined
mergedata file:///C:/Users/phoenix/Downloads/newgames/Lifelived/lifelived.html:1334
loaddata file:///C:/Users/phoenix/Downloads/newgames/Lifelived/lifelived.html:1352
onclick file:///C:/Users/phoenix/Downloads/newgames/Lifelived/lifelived.html:1
ok I got it....I also have issues loading my savegames from 0.4 - it just does nothing, and the following error is in the browser log:
Code:Uncaught TypeError: $testArray[17][38] is undefined mergedata file:///C:/Users/phoenix/Downloads/newgames/Lifelived/lifelived.html:1334 loaddata file:///C:/Users/phoenix/Downloads/newgames/Lifelived/lifelived.html:1352 onclick file:///C:/Users/phoenix/Downloads/newgames/Lifelived/lifelived.html:1
I also have issues loading my savegames from 0.4 - it just does nothing, and the following error is in the browser log:
Same issue for me. Click load and it just sits there...
Code:lifelived.html:1334 Uncaught TypeError: Cannot set properties of undefined (setting '59') at mergedata (lifelived.html:1334:67) at loaddata (lifelived.html:1352:4) at HTMLButtonElement.onclick (lifelived.html:1:1)
Its not a total rebuild.. but there is big changes to the quest help system.. hopefully you will see it as an improvementI will test this game again, the engine has changed
Thanks you so much for take time to answer! Definitely I gonna try the game and share with my friends. It's a pleasure saw that the developer put so many love in his project. Im totally sure that your game gonna be a succesfull! Thanks again friend!Thank you for your kind words
So let me start by saying that NTR is one of many kinks I am interested in.. and when done well is really great...
I would say on here the ntr games that are best are nearly all animated and visual novels.. which is a shame, as I really get bored of VNs (i dont mind animated if its good qual)...
Regarding is there much ntr or should you wait... I would say the game as a whole is still in its infancy stage.. There are 2 quests lines at the moment that have NTR content.. one more what I would call pure ntr.. but that one currently ends where the NTR really starts (i dont wanna give away too much spoillers )
The problem with the project is that I am trying to make a game with as many kinks and interests as possible, and with players being able to pick and choose which ones they want to go into or not.. This means that when I spend a large amount of time working on 1 quest which lets say is focused on a trans npc and helping them along that pathway.. it means I neglect all the other kinks and interests...
The direction of my focus is coming from 3 areas, firstly what the patreons are asking for (voting for).. what content i can find for the npc and so what storylines i can think up around that, and ideas I have of where I want to take certain npcs and their relationships with the MC...
I would say for now, you might wanna take a look at the game. feel it out. see what there is and how it plays.. and which current quest lines most interest you.. and then keep an eye on it, and see what develops and if that is in the areas that you are interested.
One thing I am trying to do is to make sure that when I bring out a content update, it does feel like a fair about of content.. as I know when I play games and new versions coming out, often I feel like I might aswell play from the start of the game, as the update can take me all of 5 mins to play through and thats not enough for me.. But being on the other side of the coin... I have to say, the amount of time I spend on making content and storys and how quick you could play through it.. its sickening lol..
Anyways hope that answered your question lol