- May 28, 2023
- 76
- 37
I understand thinking big and trying to make an Android port, it's a succulent market for this kind of games and no doubt many people would love it, but I feel like at this point of the game's development it should be among the lowest priorities. The game barely works and it breaks with every new update, and while the roguelike part is one of the things that makes the gameplay "different" from other games it's really not what most people want from this.0.61 Update Log:
+ Added several new UI elements.
+ Added a toggle in the settings menu for always displaying durability.
+ Implemented an interactive object: the "trash can." You can discard extra weapons and equipment in the trash can. However, it’s fragile and will break if attacked. Maybe you’ll find some unexpected surprises?
+ To optimize save file size, this update increases the backpack capacity. The initial weapon backpack has 10 slots, the equipment backpack has 20 slots, and the item backpack is unlimited. You can expand the backpack by consuming small magic gels.
+ Optimized the trigger mechanism for the mysterious shop and added the NPC for the mysterious shop.
Download:
EN: MEGA -You must be registered to see the links
CN: MEGA -You must be registered to see the links
JP: MEGA -You must be registered to see the links
The next major update, version 0.65, is planned for release on February 1st.
The main plans for version 0.65 are:
+ Trying to develop an Android version
+ Adding a series of animations related to Imouto's tachie
+ Implementing new maps and bosses
+ Working on more ecchi-scene animations
+ Adding new lingerie for Imouto
+ Implementing some new animations and ecchi-events
Throw bombs in the wateris there any way to get more fish in this game?
Yeah, that always happens whenever you load a save from one version in a different version. In this case, from 0.60x to 0.61 should be fine thoughjust got a warning for playing a save from 0.60 in 0.61, hopefully nothing breaks
Oh alright, good to knowYeah, that always happens whenever you load a save from one version in a different version. In this case, from 0.60x to 0.61 should be fine though
Updated0.61A Update Log:
+ Added a persistent display for map names.
+ Fixed the display error for the salmon item.
+ Fixed the issue where the sister’s options could be clicked repeatedly.
+ Fixed the dungeon reset command failure caused by the map ID array being accidentally cleared.
+ Fixed the issue where the mysterious shop wouldn’t appear due to missing summon points on some maps.
Download:
EN: MEGA -You must be registered to see the links
CN: MEGA -You must be registered to see the links
JP: MEGA -You must be registered to see the links
I played 0.6 and they generated on maxing the % part you get from ero stuff, but after going to 0.6C hearts only incremented by filling the bar, which seems to mainly come from non-sexual interaction. Like the first headpat of the day, talking and other stuff. I'm not entirely sure which way is supposed to be correct. The first 0.6 version i played was super buggy, and i could easily get like 8 hearts. Meanwhile 0.6C is super slow to get a single one.Make heart generation on sister more consistent because that shit seems entirely random. Frustrating to spend the entire night doing things with her only for her to not give a shit. Then you pat her head and you see +20
- In fact coming home early should improve it as well, as you always spend the day with her