I'm starting to fall out of love with this game and it's taken me a few version to really understand why.
Firstly, the game just feels a bit dated due to the static pictures rather than GIFs or WEBMs that most other games of the genre are now using. I understand why - the game has been in development for a long time and it's a massive undertaking to go back and source/replace such a huge amount of content, but as understandable as it is it doesn't change the feeling.
Second, I feel like the game is starting to lose its focus in terms of the storyline. Originally there was one or two major plot threads to get through with Kurndorf's ghost, Davy/Kate, and then eventually the Church. This allowed for a tighter story. Now we have various stories that intersect at different intervals and unless you already know the stories coming into the game then I imagine it's quite confusing to play through and understand what's going on. Obviously it doesn't help that there's very few triggers with prerequisites in terms of the stories so you end up with situations whereby you have to visit Kate in her room and save Kate from the hotel at the same time as an example.
Lastly, I feel like we're getting character bloat instead of depth. The characters we have now could be fleshed out more with more events and a greater range of content rather than adding in new characters which also lack content. It feels like a lot of the game is a framework with more to come in the future rather than being an active development cycle. Something like Girl Life ended up becoming. A feature freeze for a few versions with a focus on making the world seem more alive and lived in through interactions between characters could be something really beneficial.
Oh and although it's not my cup of tea, I notice that there is a bit of a lack of gay content outside John Adams and Mr. Beasley. Probably because the actors involved are straight performers? I'm not sure. But in a game where you essentially take over the minds of everybody that you meet in order to fulfill sexy desires then this feels like it could be an option more.
Either way it's an impressive accomplishment for the game to have come as far as it has especially as cmacleod took over somebody else's project but it's now to the point where they've made it their own. I'm wondering if a SugarCube or RenPy based sequel bringing the game a bit more up to date with other games of this type might be something to start thinking about?
There is nothing I can really do to help your falling out of love here but can I just note a few things
1) I have only added new characters recently where story dictated. So Charlie was added because it was the story I had planned for Amy. Others like Nella are just fleshing out existing characters to be charmable
2) for males it is a pain to locate males in porn where you see much more than their cock or at least only briefly. Gay porn is a better source there but then no females! I have Mrs Tanika's husband planned to be added to the game as I have a good range of images for the model
3) No idea why you would want to convert to Renpy or Twine (especially Twine as it is essentially the same HTML/Javascript/CSS) I generally feel Renpy is inferior, you need different releases for different platforms, while the game now works on most as-is. The language is more flexible and object orientated but so does javascript, either emulated as we do now, or when using later ECMA Script versions
4) I do not really agree that animations are better or more up-to date. They are commonly very short, low quality and difficult to edit and generally poorly themed or matching the scenario/scene being used. I know people do like them but well see the mod, 10x larger for short animations
5) a lot of the focus on new versions recently has been fleshing out and completing existing content
Still, thanks for the comments, appreciated and will be considered