matsc

Active Member
Aug 6, 2016
584
513
Steps to repair:
1:Unpack the game in your prefered method. Place unpacked files in the "Game" folder and rename or delete "archive.rpa"

2: Go to "\game\scenes\effiehouse\effieroom\night\main" and replace line 59 of "effieroom_night.rpy" with the following:
Code:
imagebutton auto "btn effieroom_night_door_%s" xpos 0 ypos 0 focus_mask True action Jump("lbl_effieroom_night_setup_1")
3: Go to "\game\scenes\effiehouse\effieroom\night\main\assets" and create a new folder named "button"

4: In this folder create a text file named "asset-index.rpy" Open this file and add the following text:
Code:
image btn effieroom_night_door_hover = "//scenes/effiehouse/outside/day/main/assets/button/btn_effiehouseoutside_day_door_hover.png"
image btn effieroom_night_door_idle = "//scenes/effiehouse/outside/day/main/assets/button/btn_effiehouseoutside_day_door_idle.png"
Save everything and open the game. Enter the room, click on the mysterious bed-door, and there ya go.
 
Last edited:

Zakutsa

Member
Jun 11, 2017
169
200
Still even using the save file from 10c, there's a lot of bugs. Thankfully most can be ignored, but there are times it does freeze like what @Qwasar said.
 

matsc

Active Member
Aug 6, 2016
584
513
Note you the buttons I chose were just the first I happened to open to copy and paste over. Hence mysterious bed door. I'm guessing the Effie-on-bed sprite is still in the files somewhere, but I was lazy.
 

Master

Newbie
Apr 21, 2017
17
13
Yea I'm done. Even with an old saved, the game crashes after shopping an items for the mom's quest. This is a big F U to the people who paid for this and kindly provides us with a link. They truly deserved better.
 

Qwasar

Active Member
Apr 20, 2017
830
801
EVERYONE PLEASE TRY TO FOLLOW THE METHOD EXPLAINED AT THE TOP OF THIS PAGE. STOP ASKING FOR SAVES THAT WILL LEAD TO MORE BUGS
 

matsc

Active Member
Aug 6, 2016
584
513
Ugh, run into another bug. This time its an infinite loop! Hooray! Those are fun!

...

Lemme grab my shovel, see what I can see.
 

matsc

Active Member
Aug 6, 2016
584
513
I don't have a patch, I just went in and brute forced a fix as described up above (post 601).

Unfortunately, it appears there are more bugs. I'm working through them or around them as they appear, but its nearly 5am and I'm getting sleepy o_O
 

Villian

Newbie
Aug 9, 2016
93
259
well guess we got to wait for the next version and hope there isn't anymore game breaking bugs in it
 

matsc

Active Member
Aug 6, 2016
584
513
Current bug: Stepping into the hallway at night causes an infinite loop error due to the following:
Code:
label lbl_myhallway_night_setup:
    ## What are you Watching? (Setup)
    if (15 <= main_story <= 22 or main_story >= 35) and mum_path == 0:
        if day == 1:
            jump lbl_myhallway_night_setup
Apparently the game hasn't learned how to advance the day counter for some reason. Hrm.

edit:
Never mind, apparently the game just really does not enjoy Mondays. Mondays are eldritch horror and infinite causality loop days. Makes sense, I suppose.
 

Zakutsa

Member
Jun 11, 2017
169
200
There are still many bugs even after fixing Effie's room with @matsc method. Infinite loops and other errors I have found. I mean did GeeSeki ever played out his game and tried to do a test run first before releasing.
 

matsc

Active Member
Aug 6, 2016
584
513
Right, well, I've run into another problem (Can't start work at the mall, my first day is always tomorrow...) and my annoying insomniac brain has informed me its time I sleep.

So, good luck everyone, I shall join the bughunt again in the morning. Or later in the morning, as the case may be.
 

Zakutsa

Member
Jun 11, 2017
169
200
Right, well, I've run into another problem (Can't start work at the mall, my first day is always tomorrow...) and my annoying insomniac brain has informed me its time I sleep.

So, good luck everyone, I shall join the bughunt again in the morning. Or later in the morning, as the case may be.
Many thanks on helping us out and fixing some of the codes. Good night. @matsc
 
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