- Jul 13, 2020
- 105
- 17
Getting this error when trying to set the _mom_ad_2 as background image after message from slacker
Anyone has any idea how to resolve this ?
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 270, in script call
call .start_understanding_loop()
File "game/script.rpy", line 274, in script call
call .start_understanding_loop()
File "game/script.rpy", line 302, in script call
call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run.
File "game/script.rpy", line 543, in script call
call expression interact_label pass (*args, **kwargs)
File "game/Characters/Slacker/slacker_interact.rpy", line 211, in script
"You save the image and set it as your phone background, blushing slightly."
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 108, in execute
use phone_base():
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 100, in execute
frame:
File "game/PhoneApps/phone_home.rpy", line 109, in execute
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
File "game/PhoneApps/phone_home.rpy", line 109, in <module>
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
Exception: Not a displayable: None
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 270, in script call
call .start_understanding_loop()
File "game/script.rpy", line 274, in script call
call .start_understanding_loop()
File "game/script.rpy", line 302, in script call
call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run.
File "game/script.rpy", line 543, in script call
call expression interact_label pass (*args, **kwargs)
File "game/Characters/Slacker/slacker_interact.rpy", line 211, in script
"You save the image and set it as your phone background, blushing slightly."
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\ast.py", line 930, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\exports.py", line 1474, in say
who(what, *args, **kwargs)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 1352, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 1003, in do_display
display_say(who,
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 693, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 3587, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 4060, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 476, in visit_all
callback(self)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 4060, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 487, in per_interact
self.update()
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 108, in execute
use phone_base():
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 100, in execute
frame:
File "game/PhoneApps/phone_home.rpy", line 109, in execute
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
File "game/PhoneApps/phone_home.rpy", line 109, in <module>
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\layout.py", line 2236, in __init__
self.add(child)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\layout.py", line 207, in add
child = renpy.easy.displayable(d)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\easy.py", line 145, in displayable
raise Exception("Not a displayable: %r" % (d,))
Exception: Not a displayable: None
Windows-10-10.0.22631 AMD64
Ren'Py 8.1.2.23090503
A Very Full House 0.27.2
Sat Jul 27 00:21:10 2024
Anyone has any idea how to resolve this ?