Monki0

Member
Nov 6, 2023
306
428
If I may be so bold, I must shout ~Au Contraire, mon ami!~

Many greatly learn'ed fellows concur that the complexity is part of the fun!
Agreed. If you get everything at once it isn't fun. It doesn't feel natural or earned. If that's your goal you could watch a video ist.

Good games are the corruption games where the tention builds gradually over time. It is addictive trying to reach yet another event, then you continue because you want to see the next.
 

SoulsSurvivor

Member
Oct 27, 2018
232
746
Agreed. If you get everything at once it isn't fun. It doesn't feel natural or earned. If that's your goal you could watch a video ist.

Good games are the corruption games where the tention builds gradually over time. It is addictive trying to reach yet another event, then you continue because you want to see the next.
There's complexity and then there's "Can't view a scene despite meeting all criteria because you missed step 37 of this 400 step process." You like that? Fine, just don't try to act smugly superior because I think there's too many steps to view some god damn penetrative fucking.
 

TheMasterPope

Newbie
Apr 4, 2019
19
72
There's complexity and then there's "Can't view a scene despite meeting all criteria because you missed step 37 of this 400 step process." You like that? Fine, just don't try to act smugly superior because I think there's too many steps to view some god damn penetrative fucking.
Love the game but I must somewhat agree, there are way too many steps and requirements to some of the scenes, it can be quite annoying to have to redo an entire week, just because one of your stats doesn't meet the requierment, but also, if it gets too bothersome you can also use the Universa Ren'Py Mod, allows you to easily change values or even skip requirement checks for some of the more bothersome scenes. Just use it responsibly, if you skip too much of the game, why would you even keep playing the game?
 
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Monki0

Member
Nov 6, 2023
306
428
There's complexity and then there's "Can't view a scene despite meeting all criteria because you missed step 37 of this 400 step process." You like that? Fine, just don't try to act smugly superior because I think there's too many steps to view some god damn penetrative fucking.
Its been discussed before. I suggested to loosen up the requirements or trigger timed events twice a week. Others made suitable suggestions as well.

I am pretty sure Osanaiko did pass the feedback to the Dev already.
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
3,141
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Its been discussed before. I suggested to loosen up the requirements or trigger timed events twice a week. Others made suitable suggestions as well.

I am pretty sure Osanaiko did pass the feedback to the Dev already.
I'm actually not connected to the Dev or this game project in any way, I just do this answering questions stuff in the thread for fun.

Mira is making the game to the beat of their own drum.

From my point of view Mira has chosen a very complex game design - a genuine sandbox. The way it's coded internally is quite skilled and avoids too many direct inter-dependencies, which is the only way that (so far!) major bugs have been avoided. Keeping the preconditions and triggers and statuses all straight cannot be easy. But it would not be the same game if it was a much more linear / simple style - as long as Mira can keep it going then I'm all for it.

I'm not sure I understand the complaints about some scenes being to hard to find - most of the preconditions are just going to come up naturally as part of progressing through the content and exploring to the end of the available behavior options. Already at least 90% of the content just falls into your lap as you go through. I do agree somewhat that having specific "day of week" gates or triggers is a bit annoying (although "weekend vs weekday" distinction does make sense), but there are only a small few items that are like that.

The one suggestion I might make is to review the details of the corruption point hints - some are pretty clear on what to do (i.e. for the Jock "Saw Sis's Tits", the hint is "Find a way to have Brandon get a good, long look at one of his sister's tits. Having him help Madison exercise might be an opportunity.") but there are others with no clear info on what should be done. And the example that the other poster above complained about - how to get the penetration scenes - there's no achievement for "First intercourse" or similar with any of the boys, so there are no useful hints at all!
 
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Prophet360

Member
Jun 18, 2024
122
124
I'm actually not connected to the Dev or this game project in any way, I just do this answering questions stuff in the thread for fun.

Mira is making the game to the beat of their own drum.

... [words]
So basicly what you are saying is that you are mira's right hand. And we should ask you for what we want and leave mira alone.
 
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osanaiko

Engaged Member
Modder
Jul 4, 2017
3,141
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So basicly what you are saying is that you are mira's right hand. And we should ask you for what we want and leave mira alone.
If you have suggestions about or want changes to the game then there's nothing I can do for that. Become a supporter and jump into the discord would be the way to pass messages that might get noticed.

I've never communicated with MetaMira beyond reporting bugs or typos. I did get a thank you once :love:

I'm not answering gameplay questions here because I have any connection to Mira, I'm doing it because I enjoy being helpful (sometimes) and I already have the knowledge to quickly find and explain as needed due to my own research into the implementation of the game.
 

Prophet360

Member
Jun 18, 2024
122
124
HEAR YE, HEAR YE. TO ALL, FORWARD ALL QUESTIONS HERE!

i will go first, how do i win?

(PS - please i hope everyone understands that this is a joke. )

PPS - WOOF
 

osanaiko

Engaged Member
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Jul 4, 2017
3,141
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The "get ready for bed" option isn't available before the part the three sons come down the stairs.
What version are you running? v0.35.4? It was potentially broken in v.34.x

If you are on v0.35.4, maybe you have your expectation of the conditions backwards... Unfortunately it's not obvious from the code flow so I am kinda guessing here, and can't be assed manually testing it.

I *think* the way it is supposed to work is:
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