You 1st need to install the G3 asset morph
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.
Then you need to convert it to G8 using
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. (Procedure is explained on xtransfer doc, or see 1st post on
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)
Additionnaly you have to install the custom morph pack used among the list shared in the post (see
Spoiler: G8 Morph pack used).
Not all are necessary, I don't remember which ones I used for Christine. You should get a hint on which ones are missing by analysing the error window that is displayed after opening the Duf file (listing all the missing morph/ textures).
You will also have to copy the textures in the zip file to one of you library (same path as indicated by DAZ in the open error Window)
If you prefer "easy to use" method, you can just use the G3 asset, and have a Christine version closer to early awam ( I think hair is
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)