Quite enjoyed the renders. The dialogue seemed 'fun', and I love the fact that the MC isn't "I'm going to take all the D..." it seems like a slowburner for the start; which is great. Hoping it will reach completion.
Re- Edit: After a period of intensive analysis and hindsight I decided to re-review the game.
Pro (No particular order):
1. Gorgeous Renders, several changes of environment, and well constructed angles.
2. Well crafted overall storylines; the story arcs are clearly being set.
3. 'Atractive' models
4. Not the ' straight to sex and corruption' type of game
Cons (Top of the list being the most con - bottom being the least):
1. Inconsistent updates, both in terms of content and time frames.
2. Incompletion hazard - potential money sucking leech
3. Specific scenes (or main character) display incoherent writing - especially regarding nudity or sexual acts - which does not effect the over arching story, but leads to a disconnection from immersion.
4. 'Too much' filler writing. Most of the 'filler' content is Sophia and her internal monologues. Normally, some introspect is welcomed in order to provide a fuller character body however it is excessive. Should try to allow the player to fill in the blanks sometimes. Personally, I cannot call that character development, for it doesn't develop character. It mostly repeats the usual, already presented, objections.
5. Little to no replayability - Routes are rather samey with slight exceptions. Biggest route differences come from last update; they mostly emerge from one single decision.
In summary: A Wife and Mother presented itself as an evolution to the typical porn game, as a few select others have achieved. However, once the initial playthrough has subsided, you realise there is not much replayability, that the writing is rather quirky, and waiting for a new update will most certainly be a disappointment. It is inevitable to view AWAM as a future abandoned project, especially in light of the absurd amount of money it has been generating since its conception. I have no criticism for those who support the developer, for his initial game concept was more than promising; one can only hope for more developers to move into quality construction in order to gain community support. Unfortunately, it seems that promising future is slowly dripping away from us.
Re- Edit: After a period of intensive analysis and hindsight I decided to re-review the game.
Pro (No particular order):
1. Gorgeous Renders, several changes of environment, and well constructed angles.
2. Well crafted overall storylines; the story arcs are clearly being set.
3. 'Atractive' models
4. Not the ' straight to sex and corruption' type of game
Cons (Top of the list being the most con - bottom being the least):
1. Inconsistent updates, both in terms of content and time frames.
2. Incompletion hazard - potential money sucking leech
3. Specific scenes (or main character) display incoherent writing - especially regarding nudity or sexual acts - which does not effect the over arching story, but leads to a disconnection from immersion.
4. 'Too much' filler writing. Most of the 'filler' content is Sophia and her internal monologues. Normally, some introspect is welcomed in order to provide a fuller character body however it is excessive. Should try to allow the player to fill in the blanks sometimes. Personally, I cannot call that character development, for it doesn't develop character. It mostly repeats the usual, already presented, objections.
5. Little to no replayability - Routes are rather samey with slight exceptions. Biggest route differences come from last update; they mostly emerge from one single decision.
In summary: A Wife and Mother presented itself as an evolution to the typical porn game, as a few select others have achieved. However, once the initial playthrough has subsided, you realise there is not much replayability, that the writing is rather quirky, and waiting for a new update will most certainly be a disappointment. It is inevitable to view AWAM as a future abandoned project, especially in light of the absurd amount of money it has been generating since its conception. I have no criticism for those who support the developer, for his initial game concept was more than promising; one can only hope for more developers to move into quality construction in order to gain community support. Unfortunately, it seems that promising future is slowly dripping away from us.